Heroes receive experience points (XP) for overcoming opponents, hazards, and other obstacles that stand in the way of achieving the goals of an adventure.
Every opponent and hazard has a Challenge level (Cl) that determines how much XP the heroes get for overcoming it.
Split XP awards equally between the heroes.
Heroes receive one-tenth XP for anything with a Challenge level equal to or less than the heroes' average level - 5.
Other Rewards
As a general rule, a challenging yet fair encounter should net the heroes resources equal their average level x 2,000 credits, to be divided equally among them.