Viลกtฤspa "Vis" Windsong
- Born
- 170 PD (30 years ago)
- Died
- n/a
- Aliases
- Cyrus, Kesh
- Family
- Shesara Windsong
- Racial characteristics
- UV resistant-skin, low-light vision, heat dissipation through ears
- Sex
- Male
- Height
- 6'3"
- Weight
- 170 lbs
- Hair
- Black
- Eyes
- Yellow-orange (reflects red in the dark)
- Affiliations
- Phoenix Dawn
Born to Shesara of the Windsong tribe, Viลกtฤspa (who goes by "Vis") grew up in typical Ashkari fashion. He learned to survive in the harsh desert environment, mastering the skills of tracking, hunting, and foraging. From a young age, he displayed a natural talent for stealth and agility, often outpacing his peers in games of chase and hide-and-seek. Had fate not intervened, he likely would have grown into a skilled hunter and scout for his tribe.
At the age of 9, his tribe was raided by slavers from the city-state of Tyr. Vis was captured and sold into slavery, ending his life among the Ashkari. He was taken to Tyr, where he endured years of harsh treatment and forced labor. Despite the adversity, Vis remained resilient, using his natural agility and cunning to survive. When the Sorcerer-King Kalak fell, Vis was nominally freed, although he had to secure his freedom at the edge of a knife from his cruel master, who'd planned to kill all his slaves rather than lose them.
After a brief tenure with a thieves' guild in Tyr, Vis fell on the wrong side of the law, but was rescued from certain death by the guildmaster of Phoenix Dawn. Seeing potential in the young elf, she took him under her wing, paying his debt to society and giving him a new purpose and calling as a member of her adventuring guild.
Ancestry
Vis is an Ashkari elf, a nomadic desert-dwelling people known for their resilience and adaptability. His mother taught him the traditional Ashkari ways, including the ancient practice of Keshem--a blend of etiquette, superstition, and thaumaturgy that maintains harmony with the desert and its spirits.
History
Born into a nomadic tribe, Vis lived a normal Ashkari life until his tribe was raided by slavers when he was ten. Captured and sold into slavery in Tyr, he endured years of brutal servitude under multiple masters--from forced labor to espionage work for a scheming noblewoman, to a death sentence in the arena. He survived the arena through cunning and blood magic, only to be returned to an even crueler master. When Kalak fell and slavery was abolished, Vis seized his freedom, killed his final master, and scraped by as a thief until a failed guild led him to the edge of justice once more--and into the arms of Phoenix Dawn.
A New Dawn
Quests Completed
The Templar's Prize
Commissioned by Lord Kavian Melos to hunt down a cilops terrorizing his holdings, Vis, Nix, and Nox ventured into the semi-wild lands of near-Tyr. What began as a straightforward monster hunt led to the discovery of escaped slaves hiding in the creature's cavern lair, and a junior templar named Sarat who had engineered the entire quest as a test of the guild's capabilities--and their moral fiber.
Full article: The Templar's Prize
Thornwall Escort
Hired by House Vordon to escort a supply caravan to Thornwall Outpost, Vis joined Evi, Thora, and Ley on the dangerous mountain trail. A devastating gith ambush on the third day forced Vis to use his blood magic for the first time in combat--sacrificing his own vitality to revive a fallen Thora, turning the tide of battle. Ley discovered his secret gift, and warned him of its sacred nature.
Full article: Thornwall Escort
The Princess of Thieves
Hired to infiltrate the band of the outlaw Rana Leyin and bring her to justice, Vis found himself increasingly conflicted as he grew close to the charismatic bandit leader. Before he could resolve his loyalties, the Black Heart guild attacked with overwhelming force--revealing that Vis had been an unwitting pawn all along, tracked by an ensorceled ring he couldn't even remember wearing.
Full article: The Princess of Thieves
The Pitcher of Purification
Commissioned by a wealthy merchant to retrieve a legendary artifact from the ruins of an ancient city, Vis and his companions ventured into the treacherous desert. The artifact, a mystical pitcher said to purify any substance, was guarded by deadly traps and a powerful elemental spirit. Vis's cunning and agility were crucial in navigating the ruins and securing the artifact for their client.
