(WOT1-1)

Episode 1 of Season 1 of the campaign Wrath of the Titans.

Dates

Story

After returning from training at the Abbey of the Rose to become a Knight of the Order of the Sacred Shrike, Prince Gabriel is commanded to ride forth to parlay with Duke Lazar Becket to secure forces to help resolve issues taking place in the uplands.

He rides forth, in the company of Grayson Shadowbrooke and Sebastian Becket, the latter of whom graciously offered his services (after being commanded to do so by his superiors), bound for Baytown, where they will meet with the Royal Envoy James Vanderton before completing the journey to Gethrun-on-Imphras.

In Baytown, they find that Vanderton is not present at the designated meeting place. On further investigation, it seems he arrived in town, but was set upon by brigands, in the odd guise of "hill people", a local legend of Cymry barbarians who raid cities and abscond with slaves and valuables (a once-common practice, centuries ago, but certainly unheard of today). With the paid help of "treasure hunter" Stefan Bachmeier and the begrudging aid of tracker Faith, they follow the trail of Vanderton's abductors.

They journey into the Badlands, a wild expanse of the northern Bluet lands, fighting past giant spiders and strange fey creatures, and even slaying a "dragon". Ultimately, they arrive at an ancient Cymry mineshaft, which has been taken over by these "hill people". Upon confronting them, they realize that they are not people at all, but hideous slime-monsters who can take mortal guise. After a pitched battle, they triumph over the slime people and their leader--a Talontar Blightlord--who they were unable to question, as he was assassinated by an unknown woman with considerable skills in stealth.

After clearing the dungeon, they manage to recover Vanderton and restore him to health. After allowing some time for him to return to a semblance of health, and burying the "bodies" of their enemies, they proceed onward to Gethrun.

Once there, they part with Faith and Stefan (seemingly for good), and proceed onto the Ducal Palace. There, they meet Lazar Becket and Ilmara, the Queen Mother. Meanwhile, Faith and Stefan get in trouble at the Grand River Festhall and Casino; the latter escapes with his bounty, but the former is taken down by the guards.

Faith's body washes up on shore; miraculously, she has survived. The efforts of her faithful hound soon deliver her into the ministrations of Bastian, who puts her on the path to recovery. Meanwhile, Stefan, lying low to avoid any trouble, ends up finding more than he bargained for at a local tavern. Apparently, its basement is being rented out to unsavory types, and he arrives just in time to stop a coven of warlocks from sacrificing an innocent peasant girl.

The girl is delivered to the safety of the palace, where Grayson is able to determine that Stefan has the means of catching the would-be murderers: the blood on his daggers. With the locator spell crafted, he determines that the warlocks are within the palace itself. Before they can flee, the party confronts them. The warlocks fight well, but the party prevails...

Until their leader, Gareth "The Darkreaver" Danner, decides to trade his very soul for power, offering himself to the Queen of Whispers. He transforms into a hideous monster, betraying his ally Mari Nethket, and prompting her to join the party in his defeat. The battle is desperate, but the warlock is bested, nearly slaying the party outright with his death curse...and, in fact, slaying Grayson, who is returned from death by a genuine miracle, as Bastian conjures impossible healing power.

Grayson and Bastian slowly recover, their souls drained, as Gabriel spearheads the investigation into the warlocks. As it turns out, Gareth Danner and his apprentices were part of a conspiracy to overthrown the King, and were involved in the kidnapping of James Vanderton. Danner is posthumously tried and found guilty of treason.

After the Highharvesttide Festival, Gabriel reveals his true identity to Faith and Stefan, and asks the party to join him in a personal mission to address reports of banditry and rampaging monsters in the north.

Rewards

Session 1

Enemies defeated:

Aspirations achieved:

XP awarded:

Treasure awarded:

Session 2

Enemies defeated:

Aspirations achieved:

XP awarded:

Treasure awarded:

Session 3

Session 4

Monsters Vanquished
Aspirations Achieved
XP
Treasure