Arabel

align="right" bgcolor="#F9F9F9" style="border: 1px solid #A6A6A6; margin: 5px; padding: 5px;"
Native Name

Unknown

Conventional Long Name

Unknown

Common Name

Arabel

Government

Appointed High Lord

Population

30,606 (~75,000 in caravan season)

Demographics

Human 90%, half-elf 5%, dwarf 4%, other 1%

Coat of Arms
Total Assets

180,300,000 gp (~375,000,000 gp in caravan season)

Purchase Limit

100,000 gp

General Alignment

Chaotic Neutral

Official Languages Chondathan
Authority Figures

High Lord Jaster Imbruin, Duke of the Eastern Marches Thomdor Obarskyr

Arguably the second most important city in Cormyr, Arabel has a long and proud history of stubborn independence. Sitting astride the "Crossroads of the Heartlands", Arabel is a city of commerce and trade where people (and creatures) from all corners of the Realms can be found. Originally founded as an independent city state, Arabel was first brought to heel by King Draxius "the Neverdying" Obarskyr, putting an end to centuries of border skirmishes. The burden of distant rulership from Suzail would not sit well upon the shoulders of the independent Arabellans, and the city would rebel no less than seven more times in the passage of years only to be reconquered with sometimes more, sometimes less difficulty. As a result of this "independent spirit", Arabel sees nearly triple the garrison of Purple Dragons of any other Cormyrean city, and with the completion of Castle Crag nearly ten years ago, it has also fallen under the watchful eye of the King's third cousin, Thomdor Obarskyr, Warden and Duke of the Eastern Marches. The day to day rulership of the city and it's environs are carried out by the relatively young High Lord Jaster Imbruin, a position the young lordling virtually inherited from his respected father.

Geography of Arabel

Description

Set in the foothills of the Northern Marches of Cormyr, Arabel sits upon the crossroads of two major routes. Built hard upon the Sword River (also sometimes called the Arabel River), the city of Arabel occupies three major hills. The tallest, the Promontory, is the location of the Citadel, a massive, stark, gray walled fortress whose tallest spire can be seen from every point in the city. The Godshill is the location of the most distinctive (and oldest) structure in the city, the Temple of St. Marena of Sune, an elegant walled temple of rose colored domes and spires that would be more at home in the distant southlands of Calimshan than in northern Cormyr. Finally, the Highwalk is a long, ridge like hill that falls away to the Sword River below and is the home of the most exclusive members of the newer Arabellan aristocracy.

The city is surrounded completely be 50 foot high featureless stone walls constructed nearly fifty years ago to replace the aging wood and stone ringworks of earlier years. The wall is pierced by three major and one minor gate. The major gates are, clockwise from north to south, the Moonsea Gate, the East Gate, and Calanter's Gate. The minor gate is located in the southwest of the city. Called the River Gate, it provides stepped foot access from the walled inner city to the "Rivertown" that sprawls along the Sword River. Each of the gates (except the River Gate) is protected by a gate house featuring two sets of reinforced 20 foot high oaken doors, a wrought iron spiked portcullis, and a second story barracks complete with "murder holes".

The streets of the main part of the city are ostensibly cobbled with river stones, though in the spring and summer so much caravan and foot traffic passes through that the cobbles are usually buried beneath inches of thick mud. The houses range from one floor longhouses near the walls to five story shop/apartment buildings along the city's main thoroughfares. Most of the buildings are composed of fieldstone first floors, with plaster and timber successive floors. Due to problems with rot and fire, all of the buildings in Arabel are roofed with wooden slats or lightweight slate stone.

At almost every street intersection can be found a large stone or clay cistern, low to the ground, for the collection of rain water and the use of passing travelers, nearby residents, and horses. Many homes and shops also have rooftop cisterns for water collection. Many of the shop signs are expressed in Chondathan, Illuskan, and Damaran, and little sign of demi-human influence can be found.

The city is roughly divided into four major "districts", according to class and type. Along the western wall is located the Citadel, the Palace of the High Lord, the Temples of Sune and Tymora, and the Highwalk neighborhood of wealthy nobles and extremely wealthy merchant princes. The northwestern environs of the city are an older upscale neighborhood, beginning to decline in wealth and prestige, but mostly composed of firmly middle class shops and family residences. The eastern slice of the city is the newest and poorest section of the city. The lowest class of inn and tavern can be found along the Eastway, as well as the livestock pens, tanneries, and butchers shops. The south side of the city is heavily given over to commerce. Dozens of major warehouses and perhaps two hundred smaller warehouses make their home here, as well as the industries used to support them, including tack shops, inns, stables, pawn shops, and hireling offices.

Rivertown
If the east district of Arabel proper is the poorest district of the city, Rivertown is it's slums. Hardly considered part of their city by Arabellans, the ramshackle houses, inns, and businesses of this unprotected area are virtually a law unto themselves. The lowest brothels, flophouses, and dockside taverns find a home out here, where crime is rampant and fire and disease are constant companions. The warehouses here are cheap, and the wise merchant who makes use of them guards them heavily.

Locations in Arabel

1. Citadel of the Dragons (barracks, keep, and jail)
2. Palace of the High Lord (court, assembly hall)
3. Marliir House (noble family)
4. The Weary Knight (inn)
5. The Lady's House (temple of Tymora)
6. The Dragon's Rest (guesthouse and barracks)
7. The Whistling Wheel (inn)
8. The Traveler's Banner (inn)
9. The Lamps (hardware store)
10. The Bazaar (market area)
11. Eastgate
12. The Eastwatch Inn (inn)
13. The Iron Throne (merchant company yards)
14. Milzar's Yards (rental stockyards)
15. Thousandheads Trading Coster (merchant company yards)
16. Dragoneye Dealing Coster (merchant company yards)
17 Elfskull Inn (inn)
18 Calanter's Gate
19. Red Ravens Mercenary Company Headquarters
20. The King's Trading Yards (merchant company yards)
21. Trueshield Trading Priakos (merchant company yards)
22. Moonsea Gate
23. The Night Wolf Inn (inn)
24. Mother Lahamma's House (boarding house)
25. Raspral's Kiss (festhall)
26. Six Coffers Market Priakos (merchant company yards)
27. Gelzunduth Warehouse
28. Gelzunduth Warehouse
29. House of Gelzunduth (local merchant)
30. Rhalseer's (boarding house)
31. House of Kraliqh (local merchant)
32. House of Bhela (local merchant)
33. Well
34. House of Misrim (local merchant)
35. House of Hiloar (local merchant)
36. Shassra's (boarding house)
37. Falcon's Rest (inn)
38. House of Nyaril (local merchant)
39. The Watchful Shield (rental bodyguards)
40. Dulbiir's
41. Mulkaer Lorndath (fine tailor)
42. The Silver Tankard (tavern)
43. Mhaer Tzintin (loans and money changer)
44. Eighlar's Fine Wines
45. Jhamma's Silks and Furs
46. Dhelthaen (butcher)
47. "The Strongwatch" (rental warehouse)
48. The Pride of Arabel (inn)
49. Orbul's Fine Carving and Furniture
50. Khammath's Crystal (shop)
51. The Black Mask (tavern)
52. House of Thond (local merchant)
53. Hawk's Perch Trading House (pawnshop)
54. Szantel's Ropes, Cords, Chains, and Mesh
55. The Wary Warrior (weapons of all types)
56. The Two-Headed Lion (tavern)
57. The Striking Snake (tavern)
58. The Coiled Whip (tavern)
59. The Gentle Smile (festhall)
60. The House of Baerlear (local merchant)
61. The Black Barrel (tavern)
62. Hundar's Fine Carpets, Perfumes, and Lanterns
63. Iardon's Hirelings (rental servants)
64. Monument to Dhalmass, Warrior King
65. The Silver Stallion (tack shop)
66. Green Phial (apothecary and clinic)
67. Mhaes's (festhall)
68. Thond's (jewelry)
69. Six Coffers Market Priakos (merchant company warehouse)
70. The Bent Bow (tavern)
71. Laeduth's (boarding house)
72. The Red Sword (tavern)
73. Vaelthym Olorar (rental falconer)
74. Saerdar's Silks and Flowers
75. The Hungry Man (restaurant)
76. The Chalice (fine brassworks)
77. The Net of Pearls (gowns, jewelry, finery)
78. Nelzara's (boarding house)
79. Buldo Cravan (butcher)
80. The Eyes and Ears of Arabel (messenger service)
81. Kelsar's Fowl (live poultry)
82. Ssarra's (restaurant)
83. The High Moon Inn (inn)
84. The Orange Banner (inn)
85. The Lady's Tastes (fine clothing)
86. Soldier's Boots (tavern)
87. The Red Stirge (inn)
88. House Misrim Warehouse
89. The Velvet Couch (festhall)
90. The Burning Blade (tavern)
91. Nathscal's Warehouse (rental warehouse)
92. The Lavender Lion (festhall)
93. The Smoky Skull (tavern)
94. The Old Warrior (inn)
95. Zelond's Warehouse (rental warehouse)
96. Zelzar's (pawnshop)
97. Naneatha's (festhall)
98. The Dancing Dracolisk (tavern)
99. Thael Diirim's Parchment and Proclamations
100. The Roll Roast (inn)
101. Daglar Maermeet (armorer)
102. Orphast Ulbanath (scribe, cartographer)
103. The Moonlit Touch (nightclub/festhall)
104. Quezzo's Warehouse (rental warehouse)
105. Dhaliima's (boarding house)
106. The Three Sisters (pawnshop)
107. Nuirouve Dornar (potter)
108. Fillaro's Overland Food (preserved rations)
109. The Blue Mace (inn)
110. House Baerlear Warehouse
111. House of Lheskar Bhaliir
112. The Dancing Dragon (tavern)
113. The Open Casket (pawnshop)
114. Ghastar Ulvarinn (stonecutter)
115. Baalimr Selmarr (carpenter)
116. Dazniir Relharphin (wheelwright)
117. Cheth Zalbar (finery)
118. Bracerim Thabbold (bedmaker)
119. The Lamp, Lantern, and Candle Shop of Nphreg Jhanos
120. Tamthiir's Leather Shop (fine clothier)
121. Psammas Durviir (tailor)
122. Elhazir's Exotica (eclectic goods)
123. "The Baths"
124. Waycross Inn (inn)
125. The Ivory Jack (tavern)
126. Phaesha's (boarding house)
127. Vondor's Shoes and Boots
128. The Feasting Board (restaurant)
129. House Hiloar Warehouse
130. The Lame Camel (tavern)
131. Blackhand Lhaol's (smithy)
132. House Misrim Warehouse
133. House Kraliqh Warehouse
134. The Scarlet Spear (inn)
135. The Lazy Lizard (tavern)
136. The Watchful Lynx (inn)
137. Nyaril Warehouse
138. House Misrim Warehouse
139. The Swinging Gate (inn)
140. The Nine Fires (inn)
141. The Three Bars (inn)
142. The Tired Traveler (inn)
143. The Wink and Kiss (tavern)
144. Thousandheads Trading Coster (merchant company warehouse)
145. The "Pork Market" (stockyards)
146. Dragoneye Dealing Coster (merchant company warehouse)
147. Ssantusas's Warehouse (rental warehouse)
148. Dhalgim's Yard (fuel)
149. The Copper Cockatrice (hardware)
150. Irriphar's Inn (inn)
151. The Murdered Manticore (inn)
152. The Wild Goose (inn)
153. Blaskin's (carpenter)
154. Shrine to Chauntea
155. Shrine to Deneir
156. Shrine to Helm
157. Shrine to Lliira
158. Shrine to Milil
159. Shrine to Tempus
160. The Cathedral of St. Marena (Temple of Sune)
161. Hawkshill Manor (abandoned noble estate)
162. Huntcrown House (noble family)
163. House of Lhal (noble family)
164. House Morler (noble family)
165. Fairwinds (House Fairfax-Dauntinghorn) (noble family)
166. Jestra's Tower (mage's tower)
167. Mellomir's Tower (mage's tower)
168. Myschanta's House (mage's tower)
169. Thontar Estate (mage's tower)