Gold

While most use gold as a currency, spellcasters

know of gold’s magical properties. When magically

refined and treated, gold can be made as hard as

steel. The following information refers to magically

treated gold.

Armor made from treated gold grants acid and fire

resistance 2. Gold armors are one category heavier than

normal for purposes of movement and other limitations

(for example, whether a barbarian can use his fast

movement ability while wearing the armor or not).

Light armors are treated as medium, and medium and

heavy armors are treated as heavy. Spell failure chances

for armor and shields made from gold are increased by

10%, maximum Dexterity bonus is decreased by 2 (which

may bring it below 0), and armor check penalties are increased

by 3.

Gold weapons are considered heavy weapons.

Magically treated gold weighs twice as much as

steel, has hardness 10, and has 30 hit points per inch

of thickness.

Item/Market Price Modifier

Armor/+5,000 gp

Weapon damage up to 1d3/+1,500 gp

Weapon damage 1d4 or 1d6/+2,500 gp

Weapon damage 1d8 or higher/+7,000 gp