Witchblade

You are in possession of a Witchblade, a powerful weapon and a source of great magical power.

Prerequisites

Arcane Spellcasting
Ability to cast 2nd-level arcane spells.
Sneak Attack
+1d6
Class Features
Evasion
Special
Possession of a Witchblade.

Class Chart

{{Class Chart

|Max Level=10

|Base Attack=Medium

|Fort Save=Low

|Ref Save=High

|Will Save=High

|Spell Advancement=+1 to existing arcane spellcaster level

|Special1=Witchblade, sneak attack +1d6

|Special2=Arcane Strike

|Special3=Evolution

|Special4=Sneak attack +2d6

|Special5=Spell flurry 1/day

|Special6=Evolution

|Special7=Sneak attack +3d6

|Special8=Spell flurry 2/day

|Special9=Evolution

|Special10=Sneak attack +4d6

}}

Hit Die: d6

:Skills: 6 + Int

:Skill List: Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Gather Information (Cha), Hide (Dex), Jump (Str), Knowledge (all skills taken individually) (Int), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Profession (Wis), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language (None), Spellcraft (Int), Spot (Wis), Swim (Str), Tumble (Dex), and Use Rope (Dex).

Special Abilities

Witchblade

A witchblade is a weapon, almost always a sword or dagger, and generally one-handed. It is of decidedly alien design, and tends to evolve as your arcane power increases.

The witchblade is bonded to you. It is difficult to remove, and near impossible for another to harness its power while you live.

Arcane Strike

As a standard action, you take a melee attack and expend a spell. The melee attack inflicts normal damage plus sneak attack damage, regardless of whether it qualified as a sneak attack, plus 1d6 per level of the expended spell. All damage is arcane damage.

Evolution

The witchblade evolves as you do. At certain levels, you gain the option of investing XP into the growth of the witchblade.

First Evolution
You expend 500 XP. The witchblade gains one point of enhancement bonus, and one +1 special ability of your choice.
Second Evolution
You expend 1,500 XP. The witchblade gains one point of enhancement bonus, and one +2 special ability of your choice.
Third Evolution
You expend 2,500 XP. The witchblade gains one point of enhancement bonus, and one +3 special ability of your choice.

Spell Flurry

During a full attack action, you may cast a spell as if it were quickened.