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Mummy

A mummy is an undead creature. Necromancers can create such creatures.

Ritual Description

| Skill ||Knowledge (Religion) | | --- | | Casting Time ||10 minutes | | Materials ||One corpse | | Reagent Cost ||250 cp/level |

Creature Traits

A mummy has the following traits:

  • Base traits as a guardian minion of its level
  • Corporeal undead traits:
    • Resist 100% (shadow), Vulnerable 100% (holy)
    • Immune to disease, poison, negative energy effects
  • HP bonus +50% over base traits
  • Soak bonus +20% over base traits
  • Hardness 10%
  • Vulnerable 50% (fire)
  • Slam: At-will, std, melee attack; heavy physical damage plus Mummy Rot.
  • Despair: At-will, swift, short range; inflicts cowered (fear effect) plus 10% will save penalty (Will ends both, stackable).
  • Mummy Rot: Disease, only transmitted by Slam; each stack inflicts light ongoing disease plus 1 Con damage per round (No save, stackable).