Mummy
A mummy is an undead creature. Necromancers can create such creatures.
Ritual Description
| Skill ||Knowledge (Religion) | | --- | | Casting Time ||10 minutes | | Materials ||One corpse | | Reagent Cost ||250 cp/level |
Creature Traits
A mummy has the following traits:
- Base traits as a guardian minion of its level
- Corporeal undead traits:
- Resist 100% (shadow), Vulnerable 100% (holy)
- Immune to disease, poison, negative energy effects
- HP bonus +50% over base traits
- Soak bonus +20% over base traits
- Hardness 10%
- Vulnerable 50% (fire)
- Slam: At-will, std, melee attack; heavy physical damage plus Mummy Rot.
- Despair: At-will, swift, short range; inflicts cowered (fear effect) plus 10% will save penalty (Will ends both, stackable).
- Mummy Rot: Disease, only transmitted by Slam; each stack inflicts light ongoing disease plus 1 Con damage per round (No save, stackable).