Initiative

Skill (General Skill)

Skill Use Action DC Description Trained Only Retry Take 10 Take 20 Source

Start Battle

Immediate Action

Set Initiative

You set your initiative order in battle.

No

No

Yes

No

Core

Avoid Feint

Immediate Action

Opposed: Deception

You can oppose an opponent's feint attempt (see Deception).

No

No

Yes

No

Core

Feats of Skill

The following feats may be taken by characters with the prerequisite skill ranks:

Rank 1

Rank 2

Rank 3

Rank 4

Use Description

Use this skill to gain the advantage in combat.

Start Battle

An Initiative check sets the order of combat when a fight starts. Each character aware of the fight makes an Initiative check and goes in order from highest to lowest.

When piloting a vehicle in combat, you must apply the vehicle's size modifier to your Initiative check.

Avoid Feint

When an opponent attempts to feint in combat, you oppose his Deception check with an Initiative check. If you meet or beat his check result, his feint attempt fails.

Special