Argo

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*Argo*
| | | --- | --- | | 2|![](../img/defiance.jpg){width=300px} | | | 2|Production Information | | | Manufacturer | [MandalMotors](../mandalmotors.html) | | Model | RG-0 [Shatua](../shatua.html) | | Role | [Tug](../tug.html) (modified) | | Aliases | | | 2|Technical Specifications | | | Length | 42 meters | | Armament | - [Double](../double.html) Light [Ion Cannon](../ion-cannon.html) (2) - [Double](../double.html) Light [Laser Cannon](../laser-cannon.html) (2) - [Double](../double.html) Light [Concussion Missile Launcher](../concussion-missile-launcher.html) (2) - Nav Sensor Jammer - Comm Jammer - Grappling Hook x2 - Hyperdrive Jammer x2 | | Crew | 1 or 2, 4 gunner | | Passengers | 12 | | Cargo Capacity | 80 tons | | Consumables | 1 month | | Other Systems | - | | 2|Usage | | | Era(s) | - [Rise of the Empire Era](../time/history/rise-of-the-empire-era.html) | | Present for Battles/Events | - | | Affiliation | - | | Fleet | - | | Commander(s) | |

Systems

Weapons

Qty Weapon Location Firing Arcs Attack Mod Damage Range Inc
1 Double Light Laser Cannon Left wing Left, Top, Bottom, Fore, Aft +0 5d10x2 thermal (piercing) 2
1 Double Light Laser Cannon Right wing Right, Top, Bottom, Fore, Aft +0 5d10x2 thermal (piercing) 2
2 Medium Ion Cannon Left/right wing Coaxial (fore) -4 5d10x4 EM (stun) 3
2 Proton Torpedo Launcher Left/right wing Coaxial (fore) Seeking +4, Piloting +4 9d10x2 kinetic and thermal (explosive) 5
2 Swarm Missile Launcher (4x) Left/right wing Fore, Top, Aft Seeking +10, Piloting +4 7d10x2 kinetic (explosive) 4

EWAR

Qty Device Location Firing Arcs Effect
1 Comm Jammer Top Any At-will, swift, RI 5, 1 rd, sustain swift; roll Slicing vs enemy sensor operator (size mods apply), set DC for Slicing checks to successfully communicate.
1 Nav Sensor Jammer Bottom Any Subject suffers penalty to gunnery and piloting checks (-6 fighter, -4 transport, -2 capital). Slicing vs Will Defense. Swift. 1 rd. Range increment 5 (starship).

Grappling

Qty Device Location Firing Arcs Effect
2 Grappling Hook Left/right boom Fore At-will, swift, range 3; roll attack vs Ref; on success, roll grapple (+36). Double-grappling one target means target must escape two grapples to be free.
1 Hyperdrive Jammer Left boom Any At-will, swift, 1 rd, sustain swift, RI 10; roll Mechanics vs Mechanics, size mod applies (+4 per difference). On success, target hyperdrive is jammed. Not an interdictor; jams a hyperdrive of a ship currently in realspace. Jams the space itself, not the drive; using backup hyperdrive does not get around jamming. However, using two full-power hyperdrives in concert gives +5 bonus to Mechanics defense against jamming.

Mobility

Qty Device Location Effect
2 Afterburner Rear At-will, free, sustain free; adds +50% movement when using a full-run action. Consumes 1 unit of fuel per round. Stackable.

Drones and Probes

Probe/drone capacity: 10 units

Qty Drone/Probe Size Description
5 "Mimic" trickster probe Fine (1 unit each) Speed 1, HP 10, no armor; sensor operator uses Slicing to fool enemy sensor operators into thinking the probe is a ship. Slicing penalty based on illusionary ship size: -8 for Medium, -4 Small, -0 Tiny, etc. Within visual range (3 squares Med, 2 Small, 1 Tiny), visual confirmation ignores illusion.
1 "Eyeball" sensor probe Tiny (4 units) Speed 3, HP 50, DR 0; sensor package equal to Medium ship, transmits encoded data up to 10 squares.

Stealth Modules

None. =(