Religion
| Name | Religion |
|---|---|
| Ability | Intelligence |
Religion measures your knowledge of deities, religious practices, holy symbols, religious hierarchies, and the undead. It represents understanding of divine magic and religious traditions.
Common Uses
- Recall Religious Lore: Remember information about gods, religious practices, or sacred rites
- Identify Holy Symbols: Recognize symbols and their associated deities
- Know Undead: Recall information about undead creatures and how to combat them
- Understand Ceremonies: Comprehend or perform religious rituals
- Recognize Divine Magic: Identify divine spellcasting or holy artifacts
Example DCs
| DC | Task |
|---|---|
| 10 | Identify a common deity's symbol |
| 15 | Recall information about a specific religious order |
| 20 | Understand an obscure religious text or ritual |
| 25 | Remember details about forgotten or ancient religions |
Related Features
- Clerics and paladins often have Religion proficiency
- Acolyte background grants Religion proficiency
- Knowledge domain clerics get enhanced Religion abilities
- Some undead-hunting features use Religion
Synergies
Characters proficient in Religion often benefit from:
- High Intelligence scores
- Cleric or paladin class levels
- Acolyte or Sage backgrounds
- Divine spellcasting
- Turn Undead feature
- Detect Evil and Good spell