Sleight of Hand
| Name | Sleight of Hand |
|---|---|
| Ability | Dexterity |
Sleight of Hand measures your ability to perform acts of manual trickery or legerdemain, such as planting something on someone else or concealing an object on your person.
Common Uses
- Pickpocket: Steal items from someone without being noticed
- Plant Objects: Secretly place items on others or in locations
- Conceal Objects: Hide small items on your person
- Perform Magic Tricks: Entertain with feats of manual dexterity
- Manipulate Objects: Quickly and quietly perform manual tasks
Example DCs
| DC | Task |
|---|---|
| 10 | Palm a small object while people are distracted |
| 15 | Pickpocket an alert person |
| 20 | Steal from someone who is actively watching their belongings |
| 25 | Perform impossible-seeming feats of legerdemain |
Opposed Checks
Sleight of Hand is often contested by the target's Perception check. Passive Perception is used unless the target is specifically watching for such activity.
Related Features
- Rogues excel at Sleight of Hand
- Thief rogues get Fast Hands feature
- Criminal background grants Sleight of Hand proficiency
- Some magic items interact with Sleight of Hand
Synergies
Characters proficient in Sleight of Hand often benefit from:
- High Dexterity scores
- Rogue class levels
- Criminal or Urchin backgrounds
- Thieves' tools proficiency
- Invisibility spell
- Mage Hand cantrip