Sleight of Hand
Sleight of Hand measures your ability to perform acts of manual trickery or legerdemain, such as planting something on someone else or concealing an object on your person.
Common Uses
- Pickpocket: Steal items from someone without being noticed
- Plant Objects: Secretly place items on others or in locations
- Conceal Objects: Hide small items on your person
- Perform Magic Tricks: Entertain with feats of manual dexterity
- Manipulate Objects: Quickly and quietly perform manual tasks
Example DCs
| DC | Task |
|---|---|
| 10 | Palm a small object while people are distracted |
| 15 | Pickpocket an alert person |
| 20 | Steal from someone who is actively watching their belongings |
| 25 | Perform impossible-seeming feats of legerdemain |
Opposed Checks
Sleight of Hand is often contested by the target's Perception check. Passive Perception is used unless the target is specifically watching for such activity.
Related Features
- Rogues excel at Sleight of Hand
- Thief rogues get Fast Hands feature
- Criminal background grants Sleight of Hand proficiency
- Some magic items interact with Sleight of Hand
Synergies
Characters proficient in Sleight of Hand often benefit from:
- High Dexterity scores
- Rogue class levels
- Criminal or Urchin backgrounds
- Thieves' tools proficiency
- Invisibility spell
- Mage Hand cantrip