Object Defenses

Creature Effect Object Effect
Wounded Damaged. -2 to checks involving the item.
Disabled Ruined. Cannot be used, but can be repaired or salvaged.
Dying or Dead Destroyed. Cannot be used or repaired, but can be salvaged.

Fortitude Saves

Magic items, even those only temporarily imbued with magic, are allowed saving throws against effects that would allow saves if applied to a creature. The effect Fortitude save bonus is below.

Common Object Attributes

By size and item constitution

Damage Threshold

Principal Construction Fine Diminutive Tiny Small Medium Large Huge Gargantuan Colossal
Brittle (glass, ice) 1 1 1 2 8 32 128 512 2048
Wood, plastic 1 1 2 16 128 1024 8192 64k 512k
Stone, iron 1 2 16 128 1024 8192 64k 512k 4096k
Steel, alloys 2 16 128 1024 8192 64k 512k 4096k 32M

Hit Points

Generally DT x 10.

Hardness

Generally DT / 10.

Siege damage treats object hardness as 4 categories lower.

Fortitude Saves

Add Size and construction modifiers to get Fort save.

Size:

Fine Diminutive Tiny Small Medium Large Huge Gargantuan Colossal

Construction: 0 ||+10 ||+20 ||+40

Brittle Wood/Plastic Stone/Iron Steel/Alloys