You summon swarms of vermin to harass your enemies.
Insect Swarm
| Class | Elementalist |
|---|---|
| Name | Infestation |
| School | Animal |
| Rank | 1 |
| Type | Assault, Shaping, Summoning |
| Brief | Summon swarms of insects, rats, or venomous creatures to harass and damage enemies |
At-will, std, ranged, concentration, 1 energy; you summon a swarm of small insects (ants, beetles, flies, etc) which occupy 1 square within range. The swarm remains while you concentrate, and obeys your commands (swift action to give a command verbally).
- The swarm's Hit Points are equal to a medium damage roll.
- The swarm is immune to non-area damage, but any creature with feet can spend a standard action to stomp, causing their unarmed damage to the swarm.
- The swarm can move up to your speed on your turn as part of your movement.
- The swarm has one hostile ability: on your turn, it can occupy the same square as a creature. The creature suffers light piercing damage, and must pass a Con save or be nauseated (Con ends).
Rat Swarm (rank 2)
At-will, std, ranged, concentration, 2 energy; you summon a swarm of rats which occupy 1 square within range. The swarm remains while you concentrate, and obeys your commands (swift action to give a command verbally).
- The swarm's Hit Points are equal to a heavy damage roll.
- The swarm is immune to non-area damage, but any creature with feet can spend a standard action to stomp, causing their unarmed damage to the swarm.
- The swarm can move up to your speed on your turn as part of your movement.
- The swarm has one hostile ability: on your turn, it can occupy the same square as a creature. The creature suffers medium piercing damage, and must pass a Con save or be nauseated (Con ends).
- The rats are somewhat intelligent, and can perform simple tasks a rat swarm could reasonably be expected to do (e.g. retrieve small objects, open simple latches, etc).
Venomous Swarm (rank 3)
At-will, std, ranged, concentration, 3 energy; you summon a swarm of venomous creatures (spiders, scorpions, centipedes, etc) which occupy 1 square within range. The swarm remains while you concentrate, and obeys your commands (swift action to give a command verbally).
- The swarm's Hit Points are equal to a heavy damage roll +100%.
- The swarm is immune to non-area damage, but any creature with feet can spend a standard action to stomp, causing their unarmed damage to the swarm.
- The swarm can move up to your speed on your turn as part of your movement.
- The swarm has one hostile ability: on your turn, it can occupy the same square as a creature. The creature suffers heavy piercing damage, plus half ongoing poison damage (Con ends). While poisoned, the target is frail (Con ends).