Class Feat
Holy Light
Each time you strike an infernal or undead foe with a weapon or suffer damage from a foe of the same sort, you gain 1 charge of Holy Light (max 5). You may expend this light using the following maneuvers:
- Templar's Verdict: at-will, std, melee attack; normal damage plus 50% base damage as radiant damage per charge of Holy Light expended.
- Divine Storm: at-will, std, close burst; inflicts the damage of your melee weapon as radiant damage to all enemies within the radius.
- Word of Glory: at-will, swift, ranged; target is healed for 50% of weapon damage per charge expended.