Psionics

How do they work?

Something something holographic principle, something something there is no spoon.

But anyway, they do.

Mysticism

Something something zro.

Psionic Powers

Psionic Power rankings:

Some powers have a minimum power ranking to manifest. Otherwise, it's 1. All powers can be improved at higher level.

Using any of these powers requires a skill check.

Power Level Failure Mixed Total Success
1 1-4 5-14 15+
2 1-9 10-19 20+
3 1-14 15-24 25+
4 1-19 20-29 30+
5 1-24 25-34 35+

Psionic Powers

Biometabolism (Con)

Healing

Psychofeedback

Transfer mental power to the physical body.

Camouflage

Ectoplasmic Form

Become a fluid, a gas, insubstantial, or even crystalline. Rules TBD

Metamorphosis

Change your form.

Fusion/Fission

Become many, or many become one. (High level)

Psychokinesis (Str)

Force Projection

Contrary to popular belief, telekinesis isn't about making something magically move on its own through spooky action at a distance. It's much simpler--you are modifying the quantum properties of a generated force to translate its position in spacetime. That force has to come from somewhere, and the easiest source is your own body.

Force Modification

While you're messing with the fundamental quantum properties of force-carrying particles, why stop at telekinesis?

If you have Force Projection, there are some crossover abilities, such as:

Pyrokinesis

This isn't the manipulation of fire--fire is a chemical reaction, and to "bend" it would imply that you can mess with air currents. Nifty, but highly situational.

This power is about converting other forms of energy into thermal energy, and manipulating thermal energy directly.

Cryokinesis

You extract thermal energy from a working medium, and convert the energy liberated into forces, or otherwise dissipate it. Complicated.

Psychoportation (Dex)

Speed Force

You move fast...but not because you're just so strong. Moving like the Flash would cause all sorts of bizarre side effects, and would require relativistic power sources. Every punch would be a nuclear bomb, but also just running forward would irradiate you to death.

No, you're moving fast because you're bending space and time. And moving fast is just the beginning.

Warp Bubble

Speaking of warping time and space:

Portal

You can create wormholes.

Dimensional Control

Planar Travel

Metacreativity (Int)

Astral Construct

You form pure thought into material form, albeit temporary.

Incarnation

The art of making certain duration-based (especially Concentration) powers permanent--usually by turning them into crystals (or perhaps animated pets).

Very TBD.

Temporal Manipulation

Disruption

Mess with chemical and molecular properties (disintegrate, transmutation, etc). Possibly reversible, to repair objects.

Hypercognition

Think REALLY fast. Examples:

Psychic Chirurgery

Given a helpless target, you delve into their mind.

Intellect Fortress

Psychic defense mode where you construct metaphysical defenses (thick walls, traps, sentries).

Clairsentience

Precognition

Remote Viewing

yep.

Sensitivity to Psychic Impression

Includes object reading.

Battle Meditation

Gain bonuses to attacks, defense, etc. On a large scale, help an army or fleet.

Blindsight

Does what it says on the tin.

Mind Blank

Psychic defense mode for self and others, involving nullifying all thoughts and emotions.

Low-level: conceal your thoughts, hide your psychic presence.

Mid-level: gain resistance to mental effects or actively suppress existing ones.

High-level: gain near immunity to mental effects.

Telepathy

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