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Color

Rank 1

Colors: red, yellow, blue Forms: pool, spray, wall

Red: physical matter and energy Yellow: motion and flow Blue: magic

Color Pool

At-will, swift, 1 square, concentration; various effects based on color (see below).

Effect is gained immediately upon entering the square, or passing through it, or when the power is first cast.

  • Red:
    • enemies suffer vulnerable 5 (physical weapons) for 1 rd, stacks and refreshes
    • allies gain +2 Hit Power for 1 rd, stacks and refreshes
  • Yellow:
    • enemies suffer -50% movement, interrupts charges, grounds fliers
    • allies gain +6 movement and +3 to defense for 1 rd, refreshes
  • Blue
    • enemies suffer 10% spell failure chance for 1 rd, stacks and refreshes
    • allies gain 1 temp mana per rd

Color Spray

At-will, std, ranged, 1 target; various effects.

  • Red: medium fire damage plus same ongoing for 3 rds
  • Yellow: lightning?
  • Blue: frost?

Meta:

  • +1 mana: becomes a cone 3

Color Veil

At-will, swift, wall 3; various effects.

  • Red: blocks physical missiles and slows melee attacks
  • Yellow: blocks gases, fluids, and breath weapons
  • Blue: dispels magic, blocks antimagic, intercepts dispelling

Rank 2

Adds a new tier of colors:

  • Purple: mental
  • Orange: transmutative
  • Green: necrotic

Rank 3

Adds new forms:

  • Orb
  • Mantle
  • Beam

Rank 4

Adds a new tier of colors:

  • White
  • Black
  • Prismatic

Rank 5

?