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Ghoul

A ghoul is an undead creature. Necromancers can create such creatures.

Ritual Description

| Skill ||Knowledge (Religion) | | --- | | Casting Time ||10 minutes | | Materials ||One corpse | | Reagent Cost ||100 cp/level |

Creature Traits

A ghoul has the following traits:

  • Base traits as a skirmisher minion of its level
  • Corporeal undead traits:
    • Immune to disease, poison, and negative energy attacks
    • Resist 100% (shadow), Vulnerable 100% (holy)
  • Scent: A ghoul can detect opponents by scent within 30 feet.
  • Ghoul Fever: A ghoul's melee attacks also inflict a disease effect which causes light ongoing disease damage and a 25% haste penalty (Fort ends, stackable, at 100% subject is paralyzed).