Zephraim Gaznaresh

{{DM}}

Person

Field Value
Name Zephraim Gaznaresh
Title Eternally Pure Flame, Cult of the Black Flame
Race Mixed
Nationality Thay
Date of Birth 8 Tarsakh 1303
Place of Birth Bezantur, Thay
Occupation Priest
Affiliations Church of Kossuth, Cult of the Black Flame
Net Income unknown
Net Worth unknown
Spouse Mazar Ibhrizi (deceased)
Children unknown

Character Sheet

Character Sheet 2

Field Value
Name Zephraim Gaznaresh
Str 8
Dex 11
Con 21
Int 21
Wis 32
Cha 21
Classes Cloistered Cleric 15 Hierophant 5 Epic Cleric 1
BAB +10
BF +12
BR +6
BW +12
Initiative +4
Movement Walk 30 ft
HP 192 hp
AC 32
ACt 14
ACff 32
Fort +21
Ref +10
Will +27
Attacks
SA Turn Undead 8/day, Rebuke Fire Elementals 8/day, Death Touch (21d6) 1/day
SQ
Skills Knowledge (Religion) +29, Spellcraft +32
Feats 1r, Improved Initiative, Skill Focus (Spellcraft), Leadership, 9, 12, 15, 18, Epic Spellcasting
Spells Casts as 21st-level cleric. Domains: Fire, Knowledge, Death :Epic spells: Armor of the Black Flame (+18 armor as mage armor, Spellcraft DC 42), Raise Lavawight (creates 1 lavawight, 5d6 backlash, 1,000 XP, 3-rds, Spellcraft DC 50). 2/day, DC 31 :9th-level: (c) Foresight, Energy Drain, Miracle (Spell), Wail of the Banshee, Mass Harm, Gate. DC 30. :8th-level: (c) Discern Location, Unholy Aura, Symbol IV*, Earthquake, Mass Inflict Critical Wounds, Greater Spell Immunity. DC 29. :7th-level: (c) Legend Lore, Destruction, Blasphemy, Repulsion, Word of Recall, Greater Dispel Magic+1, Mass Inflict Critical Wounds. DC 28. :6th-level: (c) Find the Path, Energy Immunity, Heal, Harm, Fiery Transformation, Blade Barrier, Greater Dispel Magic. DC 27. :5th-level: (c) True Seeing, Fire Shield, Flame Strike, Righteous Might, Plane Shift, Plane Shift, Scrying, Soul Scour. DC 26. :4th-level: (c) Divination, Death Ward, Divine Power, Air Walk, Cure Critical Wounds, Inflict Critical Wounds, Sending, Tongues. DC 25. :3rd-level: (c) Clairvoyance, Blindsight, Resist Energy, Resist Energy, Resist Energy, Invisibility Purge, 6, 7, 8. DC 24. :2nd-level: (c) Detect Thoughts, 1, 2, 3, 4, 5, 6, 7, 8. DC 23. :1st-level: (c) *Detect Secret Doors'', 1, 2, 3, 4, 5, 6, 7, 8. DC 22.
Possessions See below

Zephraim has used Miracle spells to increase his Constitution by +5 and his Wisdom by +5.

Treasure

Valuables

32,000 GP 4,000 PP (40,000 gp) 40 gems (11,000 gp) 42 art (46,200 gp) total valuables: 129,200 gp

Magic Items

Staff of Fire Amulet of Health +4 Keen, Lawful Outsider Bane, Anarchic Nine Lives Stealer (3 uses remain) Bastard sword +1 Full plate mail +4 (greater silent moves, greater sonic resistance) Studded leather +5 (improved fire resistance) Wand of Greater Invisibility (fully charged) Tome of Leadership and Influence +2

Preparation

Very long-duration or permanent spells

*Death Pact

Long-duration spells

These spells can be assumed to be active whenever she is adventuring, and are factored in to her statistics above. *Armor of the Black Flame, granting +18 armor bonus *Foresight, granting +2 insight bonus to AC *Death Ward, making him immune to negative energy effects *Energy Immunity, making him immune to fire *Resist Energy 3 times, granting him ER 30 (cold, electricity, acid)

Short-duration spells

These spells can be assumed to be active whenever he is involved in a major combat wherein he is not surprised. He casts in this order, so if he has only 3 rounds, he'll have the first 3 spells. These are not factored into his statistics above. *Spell Resistance granting SR 32 *Unholy Aura granting +4 deflection and resistance *Repulsion preventing anyone from approaching him *Righteous Might, granting DR 9/good, +4 Strength, +2 Con (+21 hp, +1 Fort save), +2 natural armor, Large size. *Greater Spell Immunity making him immune to: ??? *Fiery Transformation making him immune to critical hits, sneak attacks, poison, stunning, etc. *Blindsight granting 30-ft blindsight *''Invisibility Purge'