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Classes

Classes provide the following

  • Primary skill points (and associated list)
  • Bonus to combat statistics, including:
    • Vitality
    • Defense
    • Saves
    • Attack
  • ...and possibly even:
    • Initiative
    • Stealth
    • Perception
    • Intuition

Class List

  • Fighter (straight up, all-around tough guy)
  • Rogue (grants +Stealth, +Initiative)
  • Brute (not just for Strong guys anymore; favors heavy offense, both melee and missile, over defense)
  • Specialist (the "skill class")
  • Psychic

Fighter

Some people just fight.

;Primary Skill Points:4 per level ;Primary Skill Groups: Defense, Hand-to-Hand, Weapons. ;Secondary Skill Points:4 per level

;Combat Statistics:

  • Vitality: 8 per level
  • Concentration: 2 per level
  • Attack: 2*
  • Defense: 2
  • Fortitude: 2
  • Reflex: 3**
  • Will: 4

;Secondary Statistics:

  • Initiative: 3
  • Intuition: 5
  • Perception: 4
  • Stealth: 4
  • indicates +1 every 2 levels ** indicates +1 every 3 levels, etc...

Brute

Wraa.

;Primary Skill Points:4 per level ;Primary Skill Groups: Hand-to-Hand, Weapons. ;Secondary Skill Points:2 per level

;Combat Statistics:

  • Vitality: 10 per level
  • Concentration: 1 per level
  • Attack: 1
  • Defense: 3
  • Fortitude: 2
  • Reflex: 4
  • Will: 5

;Secondary Statistics:

  • Initiative: 4
  • Intuition: 5
  • Perception: 5
  • Stealth: 5

Rogue

Sneakiness.

;Primary Skill Points:5 per level ;Primary Skill Groups: Hand-to-Hand, Weapons, Defense, Stealth. ;Secondary Skill Points:6 per level

;Combat Statistics:

  • Vitality: 6 per level
  • Concentration: 4 per level
  • Attack: 3
  • Defense: 3
  • Fortitude: 3
  • Reflex: 2
  • Will: 3

;Secondary Statistics:

  • Initiative: 2
  • Intuition: 3
  • Perception: 2
  • Stealth: 2

Psychic

These aren't the droids you're looking for.

;Primary Skill Points:4 per level ;Primary Skill Groups: Psychic ;Secondary Skill Points:4 per level

;Combat Statistics:

  • Vitality: 3 per level
  • Concentration: 6 per level
  • Attack: 5
  • Defense: 4
  • Fortitude: 4
  • Reflex: 3
  • Will: 2

;Secondary Statistics:

  • Initiative: 3
  • Intuition: 2
  • Perception: 2
  • Stealth: 4
  • Yes, you can actually calculate the odds of success. Useful in a world governed by d20s. You can also look at a star and say how far away it is, or look at a ship and state its distance and velocity.

Advanced Classes

There is such a thing as an advanced class. It requires skills, both primary and secondary, and possibly feats.

List:

  • Psi-Ops (requires 20 points in Psychic skills)
  • Psychometabolic (requires 20 points in Psychic skills)
  • Gunslinger
  • Sniper
  • Heavy Weapons Specialist
  • Socialite
  • Healer
  • Martial Artist
  • Hacker
  • Fighter Jock
  • Commander
  • Dirty Dealer
  • Assassin
  • Scoundrel