Equipment (Communications Devices)
| Communication Device | Cost | Weight | Special | Availability | Source |
|---|---|---|---|---|---|
| Comlink, earbud | 200 | - | - | - | GoI |
| Comlink, short-range | 25 | 0.1 kg | - | - | Core |
| Comlink, long-range | 250 | 1 kg | - | - | Core |
A personal communications transceiver, the comlink consists of a receiver, a transmitter, and a power source. Comlinks come in a variety of shapes and styles.
The earbud comlink is a tiny comlink fitted for the wearer's ear, allowing unobtrusive private communication for anyone needing to be discreet - ambassadors, card cheats, and spies, for example. The earbud comlink's size, shape, and color give the wearer a +5 equipment bonus to Deception checks for the purpose of hiding its presence. The earbud com link can be programmed to initiate or receive a transmission when the wearer touches his or her ear or even clicks or grinds his or her teeth. Because of its minute size, the earbud has the same range as a short-range com link-50 kilometers or low orbit.
Short-range comlinks have a range of 50 kilometers or low orbit, and they can be built into helmets and armor; for example, stormtrooper armor includes a helmet equipped with a short-range comlink.
A long-range comlink has a range of 200 kilometers or high orbit, and it requires with a backpack-sized com set. For double the cost, a long-range comlink can be miniaturized to a wrist-sized unit.
;Encryption: A comlink can have hardwired encryption routines (adding + 10 to the DC of all Slicing checks made to intercept your transmission) for ten times the base cost.
;Video Capability: A comlink can have video capability (two-dimensional images in addition to audio) for twice the base cost.
;Holo Capability: A com link can have holo capability (three-dimensional images in addition to audio) for five times the base cost.