Force Power

*Action: Standard *Target: One target within 12 squares and within line of sight. *Duration: Immediate *Subtype: Telekinetic *Prerequisite: None *Force Point Cost: None or 1 *Source: TFU

Make a Use the Force Check

Compare the result of your Use the Force check to the Reflex Defense of the target; if you exceed the target's Reflex Defense, you deal damage with the Force Blast. The result of the check determines the effect, if any:

*DC 15: The Force Blast deals 2d6 points of damage to the target. *DC 20: As DC 15, except you deal 3d6 points of damage. *DC 25: As DC 15, except you deal 4d6 points of damage. *DC 30: As DC 15, except you deal 5d6 points of damage.

Special

*You can spend a Force Point to add one half your heroic level as a damage bonus on a Force Blast just as you would with a normal weapon.