Pyrokinesis

Force Power

*Subtype: Thermodynamics *Prerequisite: None *Source: 3.2

Brief

Availablity Action Range Area Cost Basic Effect
At-will Standard Medium Burst 1 Costs 1 FP 1d8+Willpower thermal damage.

Description

Pyrokinesis was a Force power that allowed a Force-user to manipulate and create fire.

Techniques

*Focused Beam: Can change the area to a ray, inflicting double damage to a single target. *Swath: (5 Knowledge, +1 FP) You sweep flames across a path; area changes to path 5. Can be Widened. *Firestarter: (5 Knowledge, 5 Concentration, +1 FP) All squares affected catch fire; any creatures inside suffer fire damage on turn start equal to the original damage. Squares burn for 1 round. Can be Extended. Alternatively, when used with Focused Beam, subject burns for same duration, regardless of location. *Napalm: (10 Knowledge, 10 Concentration, +2 FP, requires Firestarter) As Firestarter, but each time subjects suffer damage from the effect, they also gain one stack of ongoing fire damage, causing base damage on turn start for 3 rounds. *Wall of Fire (Requires Swath and Firestarter, +3 FP) As Swath and Firestarter combined; also, the flames lick so high in the air that they block line of sight up to 3 meters off the ground. Anyone who passes through them suffers double normal damage upon crossing.

Notes