Weaponstest

| 20|Vibro-Weapons | | | | | | | | --- | --- | --- | --- | --- | --- | --- | | [Vibro[knife]] | 1-handed melee weapon. | +Dex to hit, 2d4+Dex Slashing (Piercing) damage , 19-20 threat range. | Parry bonus: -2 | Concealable, Thrown | 300 | Restricted | | Vibroblade | 1-handed melee weapon. | +Dex to hit, 2d6+Dex Slashing (Piercing) damage , 19-20 threat range. | Parry bonus: -1 | - | 500 | Restricted | | [Vibro[sword]] | 2-handed melee weapon. | +Str to hit, 2d8+2Str Slashing (Piercing) damage , 19-20 threat range. | Parry bonus: 4 | - | 800 | Restricted | | Vibro-ax | 2-handed melee weapon. | +Str to hit, 2d10+2Str Slashing (Piercing) damage , 20 threat range. | Parry bonus: 3 | - | 1,000 | Restricted | | 20|[[Lightsabers]] | | | | | | | | Lightsaber | 1-handed melee weapon. | +Str/Dex to hit, 2d8+Str/Dex Thermal (Piercing) damage , 19-20 threat range. | Parry bonus: 2 | Thrown | Not For Sale | Restricted | | Lightsaber (wielded in 2H) | 2-handed melee weapon. | +Str/Dex to hit, 2d8+2Str/Dex Thermal (Piercing) damage , 19-20 threat range. | Parry bonus: 2 | Thrown | Not For Sale | Restricted | | Lightsaber staff | 2-handed melee weapon. | +Str/Dex to hit, 2d8+2Str/Dex Thermal (Piercing) damage , 19-20 threat range. | Parry bonus: 5 | Double Weapon | Not For Sale | Restricted | | 20|Advanced Melee Weapons | | | | | | | | [Stun [Baton]] | 1-handed melee weapon. | +Dex to hit, 1d8+Dex Kinetic/EM damage (optional stun), 19-20 threat range. | Parry bonus: -1 | Double Stun | 500 | Licensed | | Force Pike | 2-handed melee weapon. | +Dex to hit, 2d8+2Dex Slashing/EM damage (optional stun), 19-20 threat range. | Parry bonus: 1 | Double Stun, Reach | 1,000 | Restricted | | Electrostaff | 2-handed melee weapon. | +Str to hit, 2d8+2Str Kinetic/EM damage (optional stun), 20 threat range. | Parry bonus: 4 | Improved Stun | 1,000 | Restricted | | 20|[[Blaster Pistols]] | | | | | | | | Blaster Pistol | 1-handed ranged weapon. | +Dex to hit, 2d8 Thermal damage (optional stun), 19-20 threat range. | Range Increment 5, clip size 50, fire modes S. | Fast Reload | 500 | Licensed | | Ion Pistol | 1-handed ranged weapon. | +Dex to hit, 2d8 EM damage (optional stun), 19-20 threat range. | Range Increment 5, clip size 50, fire modes S. | Fast Reload, Improved Stun | 400 | Licensed | | Heavy Blaster Pistol | 2-handed ranged weapon. | +Dex to hit, 3d8 Thermal damage (optional stun), 19-20 threat range. | Range Increment 8, clip size 25, fire modes S/B. | - | 750 | Licensed | | 20|[[Blaster Rifles]] | | | | | | | | Blaster Carbine | 2-handed ranged weapon. | +Dex to hit, 3d8 Thermal damage (optional stun), 19-20 threat range. | Range Increment 8, clip size 25, fire modes S/B/A. | - | 800 | Licensed | | Blaster Rifle | 2-handed ranged weapon. | +Dex to hit, 3d8 Thermal damage (optional stun), 19-20 threat range. | Range Increment 10, clip size 25, fire modes S/B/A. | - | 1,000 | Restricted | | Ion Rifle | 2-handed ranged weapon. | +Dex to hit, 3d8 EM damage (optional stun), 19-20 threat range. | Range Increment 10, clip size 25, fire modes S/B/A. | Improved Stun | 800 | Restricted | | Heavy Blaster Rifle | 2-handed ranged weapon. | +Dex to hit, 3d10 Thermal damage (optional stun), 20 threat range. | Range Increment 10, clip size 10, fire modes S/B/A. | - | 2,000 | Restricted | | Sniper Rifle | 2-handed ranged weapon. | +Dex to hit, 3d12 Thermal (Piercing) damage (optional stun), 18-20 threat range. | Range Increment 20, clip size 5, fire modes S. | Sniper Scope | 2,500 | Restricted | | 20|Heavy Weapons | | | | | | | | Blaster Cannon | 3-handed ranged weapon. | +Dex to hit, 4d10 Thermal damage , 20 threat range. | Range Increment 10, clip size 10, fire modes S, splash radius 2 | - | 4,000 | Restricted | | E-Web Repeating Blaster | 3-handed ranged weapon. | +Dex to hit, 3d12 Thermal damage , 20 threat range. | Range Increment 10, clip size 100, fire modes A. | - | 5,000 | Restricted | | Grenade Launcher | 2-handed ranged weapon. | +Dex to hit, - - damage , - threat range. | Range Increment 5, clip size 5, fire modes S. | - | 500 | Restricted | | Missile Launcher | 3-handed melee weapon. | +Dex to hit, - - damage , - threat range. | Parry bonus: 0 | - | 1,000 | Restricted | | 20|Grenades and Missiles | | | | | | | | Frag Grenade | 2-handed ranged weapon. | +Dex to hit, 4d8 Slashing/Kinetic damage , 20 threat range. | Range Increment 2, clip size 1, fire modes -, splash radius 2 | - | 100 | Restricted | | Ion Grenade | 2-handed ranged weapon. | +Dex to hit, 4d8 EM damage , 20 threat range. | Range Increment 2, clip size 1, fire modes -, splash radius 2 | - | 150 | Restricted | | Stun Grenade | 2-handed ranged weapon. | +Dex to hit, 4d8 Kinetic damage , 20 threat range. | Range Increment 2, clip size 1, fire modes -, splash radius 2 | - | 150 | Restricted | | High Explosive Grenade | 2-handed ranged weapon. | +Dex to hit, 4d10 Kinetic (Explosive) damage , 20 threat range. | Range Increment 2, clip size 1, fire modes -, splash radius 3 | - | 1,000 | Restricted | | Flashbang Grenade | 2-handed ranged weapon. | +Dex to hit, - Special damage , 20 threat range. | Range Increment 2, clip size 1, fire modes -, splash radius 2 | Flashbang | 200 | Restricted | | Thermal Detonator | 2-handed ranged weapon. | +Dex to hit, 10d12 Special damage , 20 threat range. | Range Increment 2, clip size 1, fire modes -, splash radius 2 | Flashbang | 25,000 | Restricted | | Dumb Rocket | --handed ranged weapon. | +Dex to hit, 4d10 Kinetic (Explosive) damage , 20 threat range. | Range Increment 10, clip size 1, fire modes -, splash radius 2 | - | 500 | Restricted | | [[Heat-Seeking Missile]] | --handed ranged weapon. | +Dex to hit, 4d10 Kinetic (Explosive) damage , 20 threat range. | Range Increment 10, clip size 1, fire modes -, splash radius 2 | Heat-Seeking | 2,000 | Restricted | | Image Tracking Missile | --handed ranged weapon. | +Dex to hit, 4d10 Kinetic (Explosive) damage , 20 threat range. | Range Increment 10, clip size 1, fire modes -, splash radius 2 | Image-Seeking | 5,000 | Restricted | | 20|Inferior Weapons | | | | | | | | Sporting Blaster Rifle | 2-handed ranged weapon. | +Dex to hit, 3d6 Thermal damage (optional stun), 20 threat range. | Range Increment 10, clip size 50, fire modes S. | - | 500 | Licensed | | Holdout Blaster | 1-handed ranged weapon. | +Dex to hit, 3d4 Thermal damage (optional stun), 19-20 threat range. | Range Increment 3, clip size 5, fire modes S. | Concealable | 300 | Illegal | | Slugthrower Pistol | 1-handed ranged weapon. | +Dex to hit, 2d6 Kinetic damage , 20 threat range. | Range Increment 4, clip size 10, fire modes S. | - | 250 | Licensed | | Slugthrower Rifle | 2-handed ranged weapon. | +Dex to hit, 2d8 Kinetic damage , 20 threat range. | Range Increment 8, clip size 10, fire modes S. | - | 300 | Licensed | | Machine Gun | 2-handed ranged weapon. | +Dex to hit, 2d10 Kinetic damage , 20 threat range. | Range Increment 8, clip size 50, fire modes S/B/A. | - | 1,500 | Restricted | | Knife | 1-handed melee weapon. | +Dex to hit, 1d4+Dex Slashing damage , 19-20 threat range. | Parry bonus: -2 | - | 25 | - | | Baton | 1-handed melee weapon. | +Dex to hit, 1d6+Str Kinetic damage (optional stun), 20 threat range. | Parry bonus: 0 | - | 20 | - | | 20|Primitive Weapons | | | | | | | | Mace | 1-handed melee weapon. | +Str to hit, 1d8+Str Kinetic damage (optional stun), 20 threat range. | Parry bonus: 0 | - | 50 | - | | Spear | 2-handed melee weapon. | +Dex to hit, 1d8+2Dex Slashing damage (optional stun), 20 threat range. | Parry bonus: 0 | Reach, Thrown | 75 | - | | Sword | 1-handed melee weapon. | +Str to hit, 1d8+Str Slashing damage , 19-20 threat range. | Parry bonus: 2 | - | 100 | - | | Sling | 2-handed ranged weapon. | +Dex to hit, 1d4+2Str Kinetic damage , 20 threat range. | Range Increment 2, clip size 1, fire modes S. | - | 5 | - | | Bow | 2-handed ranged weapon. | +Dex to hit, 1d6+2Str Slashing damage , 20 threat range. | Range Increment 4, clip size 1, fire modes S. | Fast Reload | 100 | - | | Net | 2-handed ranged weapon. | +Dex to hit, -+2 - damage , - threat range. | Range Increment 1, clip size 1, fire modes S. | - | 15 | - |