The Nine Realms

This is a wiki for the Nine Realms campaign setting, a science-fantasy reimagining of Norse mythology. It is not meant to be a public reference, and freely departs from any mythological source it draws upon.

Introduction

The Nine Realms takes the gods of the North and casts them across the stars. Asgard is not a city above the clouds but a galactic civilization β€” older than human memory, vast beyond comprehension, and so far advanced that its people are gods in every way that matters. The Aesir do not perform magic; they wield sciences so deep they cannot be told apart from it. They do not live forever; they simply have not yet chosen to die.

The Nine Realms are worlds β€” planets, constructs, and stranger places β€” strung along the branches of Yggdrasil, the network of wormhole gates that binds the galaxy together. Many were conquered. Vanaheim was subjugated and absorbed. Midgard β€” Earth β€” is a quiet experiment, a garden world whose evolution Odin has guided for tens of thousands of years, for reasons he has shared with no one.

Far out beyond the lit realms, something is eating the stars. The Aesir have a word for the end of all things. They are not certain they can prevent it.

Themes and Tone

The Nine Realms is mythic science fantasy β€” gods rendered as god-tier aliens, legend retold as deep history. Its themes include:

Index