Kobold
Kobolds are small, reptilian humanoids known for their cunning, trap-making skills, and dragon worship. Despite their size, they are resourceful survivors.
Ability Score Increase
- 2024: +2 to one ability score and +1 to another, or +1 to three different ability scores
- 2014: Dexterity +2, Strength -2
Age
Kobolds mature around age 6 and live to about 120 years.
Size
Small (2-3 feet tall)
Speed
30 feet
Key Features
Darkvision
You can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light.
Draconic Cry (2024)
As a bonus action, you let out a cry at your enemies within 10 feet of you. Until the start of your next turn, you and your allies have advantage on attack rolls against any of those enemies who could hear you. You can use this trait a number of times equal to your proficiency bonus, regaining all expended uses when you finish a long rest.
Kobold Legacy (2024)
You have proficiency in one skill of your choice from Arcana, Investigation, Medicine, Sleight of Hand, or Survival.
Grovel, Cower, and Beg (2014)
As an action, you can distract nearby foes. Until the end of your next turn, your allies gain advantage on attack rolls against enemies within 10 feet of you that can see you. Once you use this trait, you can't use it again until you finish a short or long rest.
Pack Tactics (2014)
You have advantage on an attack roll against a creature if at least one of your allies is within 5 feet of the creature and the ally isn't incapacitated.
Sunlight Sensitivity (2014)
You have disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
Languages
You can speak, read, and write Common and Draconic.