Magic Initiate

Name Magic Initiate
Prerequisite None

Choose a class: bard, cleric, druid, sorcerer, warlock, or wizard. You learn two cantrips of your choice from that class's spell list.

Benefits

Analysis

Magic Initiate grants access to useful utility or damage cantrips and one free casting of a 1st-level spell per day. Popular choices include Find Familiar (wizard), Cure Wounds (cleric/druid), Shield (wizard), or Hex (warlock). The cantrips provide at-will magical options that scale with character level.

Best For

Popular Combinations