Light

Light is a School of Powers.

Overview:

For holy, see Holy. Color will probably spin off on its own, too. Not much binds these powers.


+++Below this point = not official content+++

Basic powers:

Rank Power Description
1 Produce Light Emanate light.

Color

Rank Power Description
1 Color Spray At-will, std, cone 3; random color causes various effects.
2 Color Pool At-will, swift, short range, concentration; one square glows with a chosen color. Enemies suffer debilitations on turn start, allies gain enhancements.
3 Color Veil At-will, swift, medium range, wall 1/Focus, concentration; wall of a single chosen color blocks certain effects, harms enemies trying to cross it.
4 Prismatic Spray At-will, std, cone 5; enemies suffer multiple random color effects.
5 Prismatic Wall At-will, swift, medium range, wall 1/Focus, concentration; wall of every color blocks many effects.

Other bonus powers:

Notes

Colors can cause damage, debilitations, and enhancements. In some configurations, they can block certain effects.

# Color Damage Debilitation Enhancement Defense
1 Red Fire Strength? Nonmagical projectiles
2 Orange Acid Nausea
3 Yellow Lightning Stun Speed?
4 Green Poison Poisons, gases, breath weapons
5 Blue Frost
6 Indigo ? Plane shift Magic
7 Violet Psychic Insanity Mental effects
- White Force
- Black Shadow

Take 2...

# Color Chakra Damage Type Debilitation Enhancement
1 Red Root (fight or flight) Fire Fear, anxiety Strength, firepower
2 Orange Sacral (reproductive) ? Lust, "magic fingers" ?
3 Yellow Metabolic ? Nausea Con
4 Green Center Poison ? Immune to toxins?
5 Blue Throat ?
6 Purple Third Eye Psychic
7 Rainbow Crown All?

Feats

Holy

Rank Power Description
1 Holy Light At-will, std, medium range; beam of light has various effects by type.
2 Aura Swift, em (focus), concentration; allies in radius benefit (varies by type).
3 Consecrate Swift, medium range, centered circle (focus), concentration; enemies in radius suffer (varies by type).
4 Star of Saints Floating light ball does things
5 Light of Judgment Rays of heavenly light smite your foes (aka Choir of Judgment)

Light Types

Type Beam (Hostile) Beam (Friendly) Aura Consecrate
Brilliant No damage, but can dispel using Willpower Temp mana? Allies gain +10 to Concentration, plus 1 temp Mana or Focus per round (lasting 1 rd) Enemies lose 1 Mana per round, -5 to casting checks
Radiant Double holy damage to undead, nominal healing to living Heals for nominal dmg Allies gain Fast Healing 10%
Tranquil Emotion (calm) effect, enemies take no action (will ends, hostile actions end) Removes emotion effects Allies gain +10 to resist emotion effects (e.g. fear), plus +5 DR per rank Enemies must pass Will save each round or take no hostile action (negated if attacked)
Wrathful Holy damage plus blinded (Fort ends) Power Word: Shield ? Allies gain 50% damage retribution (holy) Enemies suffer nominal holy damage OTS
Zealous Subject rooted 3rds; undead also cannot act (dmg ends) Allies gain +50% movement and +1 haste (cumulative). Subjects rooted (Will half each rd), suffer -1 haste while inside

Cosmic

Other name candidates: Night, Astral

Rank Power Description
1 Moonfire
2 Starfall
3

Old Content

Uses

Rank Use Description
1 Produce Light Creates light equivalent to a torch or hooded lantern.
2 Dazzling Lights Creates brighter light, many lights, or light of any color.

Feats

Rank 1

;Assault:

;Control:

Rank 2

;Shaping:

;Utility:

Rank 3

;Assault:

Rank 4