Melee
Melee is a Skill that represents your ability to fight in hand-to-hand combat, with or without weapons.
Skill Uses
| Rank | Use | Description |
|---|---|---|
| 0 | Attack | At-will, std, melee; you attack. Everybody can do this. |
| 0 | Parry | Yup. |
| 1 | Charge | At-will, std, melee; you move up to twice your base movement in a straight line, then attack once for +50% damage. |
| 1 | Power Attack | Augment; by spending 1 Stamina, you add +100% damage to a melee attack. Stackable.damage. |
| 1 | Flurry | Augment; by spending 1 Stamina, you may attack again. Stackable once/rank. |
Perks
You gain these perks automatically based on your skill points spent in Melee.
| SP | Perk |
|---|---|
| 5+ | Gain +1 damage die with melee weapons for every 5 SP in Melee. |
Idea:
- Sub-skills, in which you can dump SP for more perks and/or uses. Example:
- Brute force style: gain +1 hpow per rank, bonus maneuvers.
- Precision style: gain +1 crit per rank, bonus maneuvers.