body {
background: black url(http://wiki.bertball.com/homeworlds/img/bg.jpg) fixed;
background-size: cover;
color: white;
font-weight: normal;
}
a {
color: #99F;
}
- leftContent, #sidebarContent {
background: none;
}
- toc li a {
color: white;
}
sectionOuter {
background: rgba(0,0,0,0.8);
border-radius: 10px;
box-shadow: -1px -1px 0 0 rgba(255,255,255,0.15);
margin-bottom: 20px;
padding: 10px;
}
table {
border-collapse: collapse;
}
td {
border: 1px dotted rgba(255,255,255,0.2);
padding: 0.5em 1em;
}
td > p {
padding: 0; margin: 0;
}
div#mainContent {
min-height: calc(100vh - 40px);
background: rgba(0,0,0,0.7);
}
article#mainContent {
background: initial;
}
- mainContent h1 {
font-weight: lighter;
border-top: 1px solid white;
padding-top: 20px;
}
- mainContent .sectionOuter:nth-of-type(1) h1 {
border-top: none;
padding-top: 0;
}
sectionOuter {
/*background: none;*/
box-shadow: none;
}
(up)(cur)A Player's PrimerAbstractAeon KorrAisling TeagueAn Adventurer's GuideAttributesCharacter CreationDesign Monologue 10: The Reality of Colonization: Lessons from Cowboy BebopDesign Monologue 11: What to do, what to doDesign Monologue 12: AdaptationDesign Monologue 13: Human PotentialDesign Monologue 14: Homeworlds TrekDesign Monologue 15: Brave New HomeworldsDesign Monologue 16: Second LifeDesign Monologue 17: Founding the FoundationDesign Monologue 18: Classes and RolesDesign Monologue 19: Tech TalkDesign Monologue 1: Creating a GameDesign Monologue 20: DiasporaDesign Monologue 21: History of the World, Part 2Design Monologue 22: The Not-so-long Arm of the LawDesign Monologue 23: EVE OfflineDesign Monologue 24: Faces of ManDesign Monologue 25: Character AdvancementDesign Monologue 26: 95 ThesesDesign Monologue 27: The Powers That BeDesign Monologue 28: The History of WarfareDesign Monologue 29: Let's Talk PoliticsDesign Monologue 2: Basics of the SettingDesign Monologue 30: Sufficiently Advanced TechnologyDesign Monologue 3: TechnologyDesign Monologue 4: Objects of ValueDesign Monologue 5: Adventures...in Spaaaaaaace!Design Monologue 6: Protocols and DesignationsDesign Monologue 7: What's in a NameDesign Monologue 8: Spaceships and Other Cool ShitDesign Monologue 9: Rules RuleDesign MonologuesDesign: ClassesDesign: EquipmentDesign: FeatsDesign: RacesDesign: SkillsEarth That WasExample CharactersGlossary of TermsHistoryIan SterlingKieran ChaseNARROverviewPPP1-1PPP1-2PhobosPhoebe the Pirate PrincessPurpose and StyleRules (Version 1)RulesSession 2, Monologue 10: A Bunch of HomosSession 2, Monologue 11: Trees In Space, or One Hell of a Fungal InfectionSession 2, Monologue 13: Home WorldsSession 2, Monologue 14: Braver New HomeworldsSession 2, Monologue 1: Races of the HomeworldsSession 2, Monologue 2: The Great Space Arms RaceSession 2, Monologue 3: Homeworlds' Home WorldsSession 2, Monologue 4: Current EventsSession 2, Monologue 5: The What-If MachineSession 2, Monologue 6: Space ChivalrySession 2, Monologue 7: Making MagicSession 2, Monologue 8: On the Road againSession 2, Monologue 9: If You Could Tell Time, What Would You Tell ItSession 3, Monologue 12: Stars Without NumberSpecial:MenuSpecial:StyleStars Without NumberStealthTechnologyTerra DeltaThe SyndicateTik'lik'litikkiTravelogue 1: Starbase: ConcordiaUranik Dorren_badge_home_menu_style.leeloo_styleimg