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- A Player's Primer
- Abstract
- Aeon Korr
- Aisling Teague
- An Adventurer's Guide
- Attributes
- Character Creation
- Design Monologue 10: The Reality of Colonization: Lessons from Cowboy Bebop
- Design Monologue 10: The Reality of Colonization: Lessons from Cowboy Bebop
- Design Monologue 11: What to do, what to do
- Design Monologue 11: What to do, what to do
- Design Monologue 12: Adaptation
- Design Monologue 12: Adaptation
- Design Monologue 13: Human Potential
- Design Monologue 13: Human Potential
- Design Monologue 14: Homeworlds Trek
- Design Monologue 14: Homeworlds Trek
- Design Monologue 15: Brave New Homeworlds
- Design Monologue 15: Brave New Homeworlds
- Design Monologue 16: Second Life
- Design Monologue 16: Second Life
- Design Monologue 17: Founding the Foundation
- Design Monologue 17: Founding the Foundation
- Design Monologue 18: Classes and Roles
- Design Monologue 18: Classes and Roles
- Design Monologue 19: Tech Talk
- Design Monologue 19: Tech Talk
- Design Monologue 1: Creating a Game
- Design Monologue 1: Creating a Game
- Design Monologue 20: Diaspora
- Design Monologue 20: Diaspora
- Design Monologue 21: History of the World, Part 2
- Design Monologue 21: History of the World, Part 2
- Design Monologue 22: The Not-so-long Arm of the Law
- Design Monologue 22: The Not-so-long Arm of the Law
- Design Monologue 23: EVE Offline
- Design Monologue 23: EVE Offline
- Design Monologue 24: Faces of Man
- Design Monologue 24: Faces of Man
- Design Monologue 25: Character Advancement
- Design Monologue 25: Character Advancement
- Design Monologue 26: 95 Theses
- Design Monologue 26: 95 Theses
- Design Monologue 27: The Powers That Be
- Design Monologue 27: The Powers That Be
- Design Monologue 28: The History of Warfare
- Design Monologue 28: The History of Warfare
- Design Monologue 29: Let's Talk Politics
- Design Monologue 29: Let's Talk Politics
- Design Monologue 2: Basics of the Setting
- Design Monologue 2: Basics of the Setting
- Design Monologue 30: Sufficiently Advanced Technology
- Design Monologue 30: Sufficiently Advanced Technology
- Design Monologue 3: Technology
- Design Monologue 3: Technology
- Design Monologue 4: Objects of Value
- Design Monologue 4: Objects of Value
- Design Monologue 5: Adventures...in Spaaaaaaace!
- Design Monologue 5: Adventures...in Spaaaaaaace!
- Design Monologue 6: Protocols and Designations
- Design Monologue 6: Protocols and Designations
- Design Monologue 7: What's in a Name
- Design Monologue 7: What's in a Name
- Design Monologue 8: Spaceships and Other Cool Shit
- Design Monologue 8: Spaceships and Other Cool Shit
- Design Monologue 9: Rules Rule
- Design Monologue 9: Rules Rule
- Design Monologues
- Design: Classes
- Design: Equipment
- Design: Feats
- Design: Races
- Design: Skills
- Design: Classes
- Design: Equipment
- Design: Feats
- Design: Races
- Design: Skills
- Earth That Was
- Example Characters
- Glossary of Terms
- History
- Ian Sterling
- Kieran Chase
- NARR
- Overview
- PPP1-1
- PPP1-2
- Phobos
- Phoebe the Pirate Princess
- Purpose and Style
- Rules (Version 1)
- Rules
- Session 2, Monologue 10: A Bunch of Homos
- Session 2, Monologue 10: A Bunch of Homos
- Session 2, Monologue 11: Trees In Space, or One Hell of a Fungal Infection
- Session 2, Monologue 11: Trees In Space, or One Hell of a Fungal Infection
- Session 2, Monologue 13: Home Worlds
- Session 2, Monologue 13: Home Worlds
- Session 2, Monologue 14: Braver New Homeworlds
- Session 2, Monologue 14: Braver New Homeworlds
- Session 2, Monologue 1: Races of the Homeworlds
- Session 2, Monologue 1: Races of the Homeworlds
- Session 2, Monologue 2: The Great Space Arms Race
- Session 2, Monologue 2: The Great Space Arms Race
- Session 2, Monologue 3: Homeworlds' Home Worlds
- Session 2, Monologue 3: Homeworlds' Home Worlds
- Session 2, Monologue 4: Current Events
- Session 2, Monologue 4: Current Events
- Session 2, Monologue 5: The What-If Machine
- Session 2, Monologue 5: The What-If Machine
- Session 2, Monologue 6: Space Chivalry
- Session 2, Monologue 6: Space Chivalry
- Session 2, Monologue 7: Making Magic
- Session 2, Monologue 7: Making Magic
- Session 2, Monologue 8: On the Road again
- Session 2, Monologue 8: On the Road again
- Session 2, Monologue 9: If You Could Tell Time, What Would You Tell It
- Session 2, Monologue 9: If You Could Tell Time, What Would You Tell It
- Session 3, Monologue 12: Stars Without Number
- Session 3, Monologue 12: Stars Without Number
- Special:Menu
- Special:Style
- Special:Menu
- Special:Style
- Stars Without Number
- Stealth
- Technology
- Terra Delta
- The Syndicate
- Tik'lik'litikki
- Travelogue 1: Starbase: Concordia
- Travelogue 1: Starbase: Concordia
- Uranik Dorren
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(up)(cur)A Player's PrimerAbstractAeon KorrAisling TeagueAn Adventurer's GuideAttributesCharacter CreationDesign Monologue 10: The Reality of Colonization: Lessons from Cowboy BebopDesign Monologue 10: The Reality of Colonization: Lessons from Cowboy BebopDesign Monologue 11: What to do, what to doDesign Monologue 11: What to do, what to doDesign Monologue 12: AdaptationDesign Monologue 12: AdaptationDesign Monologue 13: Human PotentialDesign Monologue 13: Human PotentialDesign Monologue 14: Homeworlds TrekDesign Monologue 14: Homeworlds TrekDesign Monologue 15: Brave New HomeworldsDesign Monologue 15: Brave New HomeworldsDesign Monologue 16: Second LifeDesign Monologue 16: Second LifeDesign Monologue 17: Founding the FoundationDesign Monologue 17: Founding the FoundationDesign Monologue 18: Classes and RolesDesign Monologue 18: Classes and RolesDesign Monologue 19: Tech TalkDesign Monologue 19: Tech TalkDesign Monologue 1: Creating a GameDesign Monologue 1: Creating a GameDesign Monologue 20: DiasporaDesign Monologue 20: DiasporaDesign Monologue 21: History of the World, Part 2Design Monologue 21: History of the World, Part 2Design Monologue 22: The Not-so-long Arm of the LawDesign Monologue 22: The Not-so-long Arm of the LawDesign Monologue 23: EVE OfflineDesign Monologue 23: EVE OfflineDesign Monologue 24: Faces of ManDesign Monologue 24: Faces of ManDesign Monologue 25: Character AdvancementDesign Monologue 25: Character AdvancementDesign Monologue 26: 95 ThesesDesign Monologue 26: 95 ThesesDesign Monologue 27: The Powers That BeDesign Monologue 27: The Powers That BeDesign Monologue 28: The History of WarfareDesign Monologue 28: The History of WarfareDesign Monologue 29: Let's Talk PoliticsDesign Monologue 29: Let's Talk PoliticsDesign Monologue 2: Basics of the SettingDesign Monologue 2: Basics of the SettingDesign Monologue 30: Sufficiently Advanced TechnologyDesign Monologue 30: Sufficiently Advanced TechnologyDesign Monologue 3: TechnologyDesign Monologue 3: TechnologyDesign Monologue 4: Objects of ValueDesign Monologue 4: Objects of ValueDesign Monologue 5: Adventures...in Spaaaaaaace!Design Monologue 5: Adventures...in Spaaaaaaace!Design Monologue 6: Protocols and DesignationsDesign Monologue 6: Protocols and DesignationsDesign Monologue 7: What's in a NameDesign Monologue 7: What's in a NameDesign Monologue 8: Spaceships and Other Cool ShitDesign Monologue 8: Spaceships and Other Cool ShitDesign Monologue 9: Rules RuleDesign Monologue 9: Rules RuleDesign MonologuesDesign: ClassesDesign: EquipmentDesign: FeatsDesign: RacesDesign: SkillsDesign: ClassesDesign: EquipmentDesign: FeatsDesign: RacesDesign: SkillsEarth That WasExample CharactersGlossary of TermsHistoryIan SterlingKieran ChaseNARROverviewPPP1-1PPP1-2PhobosPhoebe the Pirate PrincessPurpose and StyleRules (Version 1)RulesSession 2, Monologue 10: A Bunch of HomosSession 2, Monologue 10: A Bunch of HomosSession 2, Monologue 11: Trees In Space, or One Hell of a Fungal InfectionSession 2, Monologue 11: Trees In Space, or One Hell of a Fungal InfectionSession 2, Monologue 13: Home WorldsSession 2, Monologue 13: Home WorldsSession 2, Monologue 14: Braver New HomeworldsSession 2, Monologue 14: Braver New HomeworldsSession 2, Monologue 1: Races of the HomeworldsSession 2, Monologue 1: Races of the HomeworldsSession 2, Monologue 2: The Great Space Arms RaceSession 2, Monologue 2: The Great Space Arms RaceSession 2, Monologue 3: Homeworlds' Home WorldsSession 2, Monologue 3: Homeworlds' Home WorldsSession 2, Monologue 4: Current EventsSession 2, Monologue 4: Current EventsSession 2, Monologue 5: The What-If MachineSession 2, Monologue 5: The What-If MachineSession 2, Monologue 6: Space ChivalrySession 2, Monologue 6: Space ChivalrySession 2, Monologue 7: Making MagicSession 2, Monologue 7: Making MagicSession 2, Monologue 8: On the Road againSession 2, Monologue 8: On the Road againSession 2, Monologue 9: If You Could Tell Time, What Would You Tell ItSession 2, Monologue 9: If You Could Tell Time, What Would You Tell ItSession 3, Monologue 12: Stars Without NumberSession 3, Monologue 12: Stars Without NumberSpecial:MenuSpecial:StyleSpecial:MenuSpecial:StyleStars Without NumberStealthTechnologyTerra DeltaThe SyndicateTik'lik'litikkiTravelogue 1: Starbase: ConcordiaTravelogue 1: Starbase: ConcordiaUranik Dorren_badge_home_menu_style.leeloo_styledesign monologuesimgrename