Metamagic used to be feats. Meta-fighting also tends to be feats.
Feats aren't a great way to do this.
With the new Skill attribute, there are a lot more options. Consider:
Fighting
Skill 0
- Disarm
- Grapple
- Trip
- Charge
Skill 1
- Parry
- Dodge
- Block
Skill 2
- Power Attack (suffer AOO, add damage)
- Cleave
- AOO
Skill 3
- Riposte
- Revenge
Skill 4
- Knockdown
etc..
Magic
Skill 0
- Extend
- Enlarge
Skill 1
- Dispel
- Counter
Skill 2
- Widen
- Empower (?)
Skill 4
- Chain
etc