Them D&D players sure love polytheism. How are we gonna break it to them?

Historically, religion was broadly oriented around racial lines. That is: humans, Sylvans, and Elementals each had their own thing going on. For the latter two, it was generally an animist religion: there are numerous god-like beings dotting the landscape, fitting the expectations of Sylvan and Elemental folk, and thus they venerate them. "Worship" is a bit of a strong word.

Similarly, humans brought their pantheon with them (from...wherever?). Either they never existed, or they were ancient legends obfuscated with time, but they didn't show up when it was time to clash with the much more physically-present Sylvan and Elemental gods. So, in time, they learned to acknowledge these new gods, and the older ones became myth and superstition.

...

...

Ideas:

files
  • (up)
  • (cur)
  • Cities
  • Cities
  • Magic
  • Meta
  • Nations
  • Planes
  • Races
  • Religion
  • index