Beasts of Burden
The other half of the bestiary: the creatures the Kingdom milks, herds, harnesses, saddles, shears, and rides. For the ones that eat you instead, see Monsters.
The Scale
Identical to the ladder on the Monsters page, reproduced here for use at the table. A Faerie is three and a half to four inches tall and Medium; the world runs at 18×, so one in-world foot is two-thirds of a real inch.
| Size | In-world | Real-world |
|---|---|---|
| Fine | up to 6 in | up to ⅓ in (8 mm) |
| Diminutive | 6 in – 1 ft | ⅓ – ⅔ in (8 – 17 mm) |
| Tiny | 1 – 2 ft | ⅔ – 1⅓ in (17 – 34 mm) |
| Small | 2 – 4 ft | 1⅓ – 2⅔ in (34 – 68 mm) |
| Medium | 4 – 8 ft | 2⅔ – 5⅓ in (68 – 135 mm) |
| Large | 8 – 16 ft | 5⅓ – 10⅔ in (13.5 – 27 cm) |
| Huge | 16 – 32 ft | 10⅔ – 21⅓ in (27 – 54 cm) |
| Gargantuan | 32 – 64 ft | 21⅓ – 42⅔ in (54 – 108 cm) |
| Colossal | 64 ft and up | 42⅔ in and up (108 cm+) |
Docile and Domesticated
Sorted small to large. "Bred" sizes exceed wild ones — Kingdom stock has been selected for bulk for a very long time.
| Size | Creature | Real size | Use |
|---|---|---|---|
| Fine | Aphid | 2 mm | The cattle. Milked for honeydew; the Kingdom's oldest and largest herds. |
| Fine | Springtail | 2 mm | Compost stock. Turns leaf litter into soil; kept in pits beneath every settlement. |
| Fine | Thrips | 2 mm | Pollen-gatherers, worked in swarms over a single flowerhead. |
| Fine | Booklouse | 2 mm | Archive vermin, tolerated and half-tamed. Eat the mold, not the page. |
| Fine | Dust mite | 1 mm | Groomers. Kept on livestock hides and, discreetly, on noble ones. |
| Fine | Woodlouse (young) | 8 mm | Weaned pillbug stock; kept in nursery pens. |
| Diminutive | Silverfish | 12 mm | Scribes' companions and pantry stock. Docile to the point of listlessness. |
| Diminutive | Mealworm, grub | 12 mm | Meat. The staple protein of every province that can't afford better. |
| Diminutive | Pillbug | 15–18 mm | The herd animal. Meat, armor plate, and a slow, patient temperament. Bred stock reaches Tiny. |
| Diminutive | Honeybee | 13 mm | Honey, wax, and the courier post. Kept in the Kingdom's oldest guild hives. |
| Tiny | Cricket | 20 mm | Song and meat. Every Meadowlands farmstead keeps a singing stall. |
| Tiny | Silkworm | 20 mm | Thread. The entire Faerie textile economy sits on this one animal. |
| Tiny | Snail, lesser | 20 mm | Slow haulage over short distances. Shell harvested for lamps and cups. |
| Tiny | Bumblebee (young) | 20 mm | Trainee flight stock, ridden by children and couriers-in-training. |
| Small | Bumblebee | 25 mm | Air freight and the winged post. Placid, tireless, and warm to sit on. |
| Small | Grasshopper | 40 mm | Courier mount. Fifty-foot bounds; the fastest legal way across open meadow. |
| Small | Cicada | 40 mm | Signal-beast and meat. Bred for volume; a hedge-tower keeps three. |
| Small | Garden snail | 35 mm | Draft. The ox of the Faerie Kingdom, and the reason nothing arrives on time. |
| Small | Stag beetle | 50 mm | Armored draft and, in the Ninefold, ceremonial jousting. Bad-tempered but tractable. |
| Small | Slug | 50 mm | Field labor and rendering stock. Nobody's favorite. |
| Small | Rhinoceros beetle | 60 mm | Heavy draft. Pulls the nectar wagons of the Nine Roads. |
| Medium | Dung beetle, scarab | 30–50 mm | Sanitation. The Eternal City would drown in a month without them. |
| Medium | Hornworm caterpillar | 80 mm | The pig. Meat, fat, and hide, and it eats what nothing else will. |
| Medium | Moth, lesser | 40 mm body | Night flight. Slower than a bee, quieter, and it does not mind the dark. |
| Medium | Butterfly | 50 mm body | Show and ceremony. Ruinously expensive, structurally useless, universally coveted. |
| Medium | Goliath beetle | 100 mm | Plow team. One beetle turns a field a Faerie crew would need a season for. |
| Medium | Millipede | 10–15 cm | Caravan freight — a living wagon train, loaded segment by segment. |
| Large | Earthworm | 15 cm | Tiller and tunnel-freight. The Deephearth' entire transit system. |
| Large | Hercules beetle | 17 cm | Heavy haulage and siege work. Lifts many times a loaded cart. |
| Large | Vole | 10 cm | Herd stock in the northern provinces. Wool-warm pelt, poor temper, good milk. |
| Large | Mouse | 8–10 cm body | The horse. Saddle, harness, and cavalry. Everything you know about horses applies. |
| Large | Atlas moth | 25 cm span | The air-carriage. Silent, enormous, and flown only at night. |
| Large | Squirrel | 25 cm | Canopy cavalry. Greenmantle's entire military doctrine is built on these. |
| Huge | Chipmunk | 15 cm + tail | Scout mount. Fast, arboreal, and constitutionally incapable of standing still. |
| Huge | Giant snail | 20 cm | The true ox. Hauls stone. The shell is quarried after death, and it is a house. |
| Huge | Box turtle | 15 cm | Mobile fortification. Slow enough to be a fortification. |
| Huge | Giant millipede | 30 cm | Freight train. Thirty feet of cargo capacity and a placid disposition. |
| Huge | Pigeon, dove | 30–35 cm | The long post, and passenger flight between provinces. Homes unerringly. |
| Huge | Rabbit | 40–50 cm | Draft cattle and, for those who can afford them, heavy cavalry. |
| Huge | Groundhog, marmot | 50 cm | Earthworks. One digs a fortification in a day. Stubborn, and knows its worth. |
| Gargantuan | Tortoise | 40 cm | Moving ground. Villages are built on the largest; they cross a province a lifetime. |
| Gargantuan | Duck | 50–60 cm | Water barge. The Manywaters runs on ducks and will not hear otherwise. |
| Colossal | Tortoise, greater | 60–80 cm | Wandering settlement. Some carry shrines. Some have carried them for centuries. |
| Colossal | Hare | 60–75 cm | The heaviest cavalry the Kingdom fields. Ruinous to keep, decisive when used. |
| Colossal | Swan | 1.2 m | State transport. The Queen's barge is a swan and the swan has an opinion about it. |
| Colossal | Deer | 1.5–1.8 m | Not domesticated. Simply harmless, and vast — a wandering mountain that grazes. |
| Colossal | Sheep, goat, cow, horse | 1 – 2.5 m | Human stock. To a Faerie these are geography with a pulse, and mostly a hazard. |
Running Them
- Mount sizes work exactly as written. A Medium Faerie rides a Large mouse the way a Medium human rides a Large horse. The mouse is the horse. Everything downstream of that — barding, lances, cavalry charges, remounts — carries over without adjustment.
- Draft beasts are the economy. Beetle teams pull the Nine Roads caravans; snails move stone; earthworms move everything underground. Interdicting a beetle team is a plot, not a fight.
- Docile is not the same as tame. Every creature here is sapient. Most are cooperative because cooperation is survivable. Several provinces have had that assumption tested.
- The herd knows its own name. Any campaign that takes the Kingdom's themes seriously will eventually put a player in the position of the drover, the ostler, or the beetle. That is the intended pressure point, and it should be played straight and without comment until someone at the table notices.
See Also
- Monsters — the same ladder, for the creatures that hunt Faeries
- The Low-Brood — the same creatures, as a caste rather than a commodity
- The Heartland — the nectar caravans, and the ledgers that list their crews as equipment
- Metamorphosis — the reason no one is entirely sure the ox was always an ox