Everdew

A campaign setting of the very small: faeries, bugs, and the world beneath our feet.

The Kingdom of the Faeries is ruled by an immortal Queen, beautiful, powerful, and perfect in every way. The PCs are more common faeries: sylphs, spriggans, undine, etc. Like all faeries, they are playful, mischievous, and often driven by curiosity rather than reason. The Kingdom exists within a greater magical world filled with insects, animals, and fantastic creatures. The realm resembles our world, but richer, more verdant, and more diverse in its biomes and environments. Our world does exist, a parallel and scary place full of enormous creatures, including the most terrifying of all: humans. In that world, we can only exist in hiding, unseen, in disguise (as natural creatures or inanimate objects), and in constant fear of natives that can sniff us out, such as the dreaded colossi known as "cats".

The Queen's brother once ruled by her side, but he grew jealous of her power and sought to overthrow her. This led to a great conflict within the Kingdom, resulting in his banishment and the consolidation of the Queen's absolute rule. In his exile, he has consolidated power amongst the "bad" fey, the ones who are exactly as tricksy and mischievous as "good" fey, but ugly: goblins, redcaps, and other malevolent creatures of the dark woods. He now reigns as the Goblin King, promising to return with his army and reclaim the throne from his sister, uniting all of faerykind--a disgusting prospect (remember how I said they're ugly?).

Index

Themes

On a thematic level, the setting first glorifies the fuedalistic autocracy of the Faerie Kingdom, while gradually exposing the exploitation and oppression inherent in its social structure. The PCs should gravitate toward a populist perspective, challenging the established order and advocating for the rights and freedoms of the common faeries, and in particular questioning the dogma that the more humanlike the faery, the better of a faery they were considered to be, with the Queen being indistinguishable from one. It seems strange to idolize such creatures who have made a ruin of their world, defiled the beautiful nature that mirrors their own.

There is also a theme that Faery reflects the human world, and as the humans have corrupted and exploited their environment, so too have the faeries mirrored these actions in their own realm in their emulation of these "godlike" beings.

Beneath the notice of the Faerie Queen, the many intelligent creatures who aren't her subjects have their own challenges and struggles, which are not helped by the dehumanization (or de-faery-ization) they experience at the hands of the ruling faeries. Bugs and tiny creatures of every sort in this world are all intelligent beings, intellectual equals of faeries, but considered "not people" solely for their appearance. Their societies get by with what scraps the faeries leave them, but they are treated the way humans treat animals, or the humans they call "savages": acknowledged as intelligent, but somehow unworthy to own land or property or manage their own affairs. This dynamic creates a rich tapestry of hidden civilizations, secret alliances, and underground networks where these marginalized beings navigate their existence, often outwitting the faeries who underestimate them.

While the Queen is effectively worshipped by her sycophants, she is not truly divine. There are, in fact, divine beings and energies in this world, which intended the beauty and splendor of the realm to be shared by all. All fey creatures are immortal and inherently magical, and there are infinite resources for all. There is no reason for a social hierarchy, nor exploitation of any kind, and every creature is beautiful just the way it is.

Perhaps the the origin of this social evil stems from what may have been a mistake in the world's creation: creatures can metamorphose into other forms. No faerie was ever born, and yet they did "begin" at one point, metamorphosing from a previous form, losing the memories of the old. This leads to a concept analogous to mortality, which, given the intelligence of the faeries, evolved into a concept more similar to Karma, where faeries assume that their deeds will determine when they "advance" into a "higher" form. The stratified society is accepted, because the faeries believe that, through right thinking and action, especially devout service to the Queen and the order she represents, they too can one day evolve into "higher" forms, enjoying the privileges denied to them by the stratified society of the present. And so do the oppressed many willingly support the system of oppression.

#themes

Races

Broadly, the races of this setting can be divided into three categories. Details are on the People page.

Locations

Full detail is on the Places page. In brief: