Artificer

Name Artificer
Hit Die d8
Hp Per Level 5
Weapon Prof Guns, bows, finesse melee weapons, others TBD
Armor Prof Light, medium
Saving Throws Dex, Int

Artificer

Attribute Value
Hit Die d8
HP/level 5
Weapon Prof. Guns, bows, finesse melee weapons, others TBD
Armor Prof. Light, medium
Saving Throws Dex, Int
Level Special Ability

Feats

Upgrades

Upgrades are enhancements made to your held/worn objects. You can be assumed to have applied any upgrades you have selected to any appropriate item you are using after at least a short rest since acquiring the item.

Each slot can only hold one upgrade (per Artificer rank) at a time. You are allowed to know more upgrades than you have slots for, but you can only apply as many as you have slots for.

Assault

Name Rank Slot Description
Steam Powered 1 Weapon Whatever it is, a weapon can be made better with steam! Adds your rank to Hit Power with the weapon.
Razor Sharp 1 Weapon Your weapon gains the Keen property, increasing critical hit range by your rank.
Aiming Lenses 1 Weapon Any weapon can benefit from a bunch of lenses. Adds your rank to Hit Chance with the weapon.

Defense

Name Rank Slot Description
Armor Plating 1 Clothes Convert ordinary armor into reinforced armor, with an AC of 10 + Int bonus + Dex bonus.
Embiggen 2 Clothes Increase your size category by one, along with +4 bonus to Str, -2 to Dex, -2 to Con, +2 to reach, +1 to melee damage rolls, and +x to carrying capacity.
Ablative Armor 3 Clothes/Armor Gain 3 charges of Ablation 10%. When all are expended, you must spend a short rest to restore them.

Mobility

Name Rank Slot Description
Spring-loaded Heels 1 Feet Gain a Jump movement type equal to walking speed. Also nullifies falling damage.

Servitors

You can have one servitor active at a time. If you have more than one, they begin to act on their own, and may even turn hostile.

It is a swift action to give your servitor a simple command (move here, attack that, deliver this item to that person, etc). They act on your turn in combat. By default, they use hearing to understand your commands; assume they understand your language.

Name Rank Specialty Description
Homonculus 1 Utility Create a small homonculus servitor that can perform complex tasks and use certain skills.
Iron Defender 1 Defense Create an iron defender: a mechanical dog-like servitor that can fight alongside you and perform tasks a dog could.
Warforged 1 Combat Create a warforged servitor: a humanoid automaton that can fight alongside you and perform unskilled labor.
Wood Golem 2 Utility Create a wood golem servitor: a large humanoid automaton made of wood that can fight alongside you, heal itself by absorbing sunlight, and lend you its vitality when you need healing.
Shield Guardian 2 Defense Create a shield guardian servitor: a large humanoid automaton that can fight alongside you and protect you with its shield, even at range.
Clay Golem 2 Combat Create a clay golem servitor: a large humanoid automaton made of clay that can fight alongside you and reshape its body to form weapons and armor.
Nimblewright 3 Utility Create a nimblewright servitor: a slender humanoid automaton that can fight alongside you, pick locks, and disarm traps.
Stone Golem 3 Defense Create a stone golem servitor: a large humanoid automaton made of stone that can fight alongside you and absorb damage meant for you and allies.
Warforged Titan 3 Combat Create a warforged titan servitor: a massive humanoid automaton that can fight alongside you and crush your enemies.
Mithral Golem 4 Utility Create a mithral golem servitor: a large humanoid automaton made of mithral that moves deftly and has many dextrous skills.
Iron Golem 4 Defense Create an iron golem servitor: a large humanoid automaton made of iron that can fight alongside you and resist many forms of damage.
Silver Golem 4 Combat Create a silver golem servitor: a large humanoid automaton made of silver that can use certain magicks.
Adamantine Golem 5 Defense Create an adamantine golem servitor: a large humanoid automaton made of adamantine that can fight alongside you and resist all forms of damage.
Gold Golem 5 Combat Create a gold golem servitor: a large humanoid automaton made of gold with fearsome finger-spikes that strike many enemies for serious damage.

Inventions

Elemental

Invention Description
Dragonfire Gauntlet Gauntlet that shoots flame, and can be used as a rocket fist
Tesla Cannon Shoots lightning
Freeze Ray Cools and freezes things, makes ice
Stonefist Gauntlet controls earth

Kinetic

Invention Description
Shield Projector Projects barriers to absorb damage
Farhand Manipulate things at a distance
Name TBD Project blasts of force
Gravitic Core Increase, decrease, nullify, or reverse gravity

Construction

Invention Description
Nano Swarm Swarm of tiny automatons can do many things
Fix-it Hammer Magic hammer fixes things, rapidly constructs
Deresolution Beam Deconstruct things into usable raw materials

Etheric

Invention Description
Phase Dial Shift yourself in and out of the etheral plane
Proton Beam Force ethereal creatures to materialize, or material creatures to etherealize
Cynosural Field Generator Lock-down dimensional travel, open portals to far-off places
Portal Gun Shoots two linked portals

Cognitive

Invention Description
Analytical Goggles Aids in perception, analyze objects and creatures
Probabilistic Calculator Predict enemy actions to better react
Hypersonic Siren Inaudible sound distracts perception and disrupts complex thought

Biotech

Invention Description
Caduceus Staff Bio-etheric energy stream can heal or invigorate allies
Biotic Grasp Bio-etheric engine can project healing energy, or reverse to draw vitality from enemies
Mutagen Injector Mutagenic chemicals transform the target

Chemical

Invention Description
Gas Canister Various gases cause harm and debilitation; usually held in canisters
Splatter Gun Shoots various liquids which alter surfaces, making them sticky, frictionless, bouncy, etc
Biotic Rifle Shoots healing and enhancing injections, and harmful or debilitating injections (such as sleep toxin)

Magitech

Invention Description
Arcane Core Engine can absorb magical energy, releasing it for later use, or overloading to explode
Mana Disruptor Beam interacts chaotically with magical effects, transforming or dispelling them
Antimagic Generator Generates antimagic fields

Temporal

Invention Description
Chronal Dial Accelerate or decelerate your personal flow through time
Temporal Camera Take photographs of the past or future
Antichroniton Beam Cause temporal stasis to a target

Wearables

Invention Description
Power Armor Heavy suit of armor amplifies your strength and provides protection
Rocket Boots Hover, fly, etc

Freeze Ray

Orb Launcher

Neuralyzer

Farhand

Gravity Manipulator

De-resolution Beam

Aetheric Engine

Aquakinetic Gauntlet

Missile Launcher

Plasma Sword

it's a lightsaber

Power Armor

Upgrades

Lots of em.

Quantum Imbalancer

Modifies the fundamental properties of the universe, allowing for probability control. (Luck rolls, etc)

Dev Notes

Instead of mana, each Invention will have an Overdrive ability, which has a chance to disable the device until repaired, cause a blowback or malfunction, or, at minimum, render it useless (or in a low power state) until it can recharge.