Witch

Witch

Attribute Value
Hit Die d6
HP/level 4
Weapon Prof. Simple
Armor Prof. None
Saving Throws Con, Wis
Bonus Skills Thaumaturgy
Level Special Ability
1 1st spell, Vitae
2 2nd spell
3 3rd spell
4
5 4th spell
6
7 5th spell
8
9 6th spell
10
11 7th spell
12
13 8th spell
14
15 9th spell
16
17 10th spell
18
19 11th spell
20

Vitae

Vitae is the life energy that witchs manipulate to fuel their magic. It is drawn from various sources, depending on the type of Thaumaturgy being practiced. Each school of Thaumaturgy has a cantrip which can be used to gain Vitae.

You have zero Vitae by default, and must gain it through your powers. You can spend Vitae to fuel more powerful effects, or to enhance your spells.

Your maximum Vitae is equal to your witch rank + your spellcasting ability modifier.

Spells

Antimagic

Vitae: you can use Absorb Magic to absorb 1 Vitae from a spell, which may dispel it.

Rank Power Description
0 Absorb Magic Absorb energy from a touched spell, weakening or dispelling it
1 Spellsteal Take control of an active spell, or a spell foe can cast
2 Spell Immunity Subject gains immunity to a single spell, or possibly more
3 Antimagic Zone Area nullifies all magic
4 Arointment Create an area where certain magic cannot function
5 Disjunction All magical effects in area are dispelled; magic items become mundane for a time

Blood

Rank Power Description
0 Let Blood Let your own blood, then use it for various purposes
1 Transfusion
2 Bloodborne Infect a target with a bloodborne pathogen that hinders them in various ways
3 Grudge Cause damage to a target based on the harm they have caused
4 Exsanguinate Drain all the blood from a creature, max out your Vitae
5 Bloodline Curse Affect subject...and everyone related to them

Ideas:

Death

Vitae: you can use Kiss of Death to gain 1 Vitae from any living creature.

Rank Power Description
0 Kiss of Death Touch delivers necrotic damage which can give you temp HP or enhance your attacks
1 Touch of the Grave Use the touch of various undead creatures to drain strength, constitution, etc
2 Hasten Death Causes any ongoing harmful effect to "tick" multiple times instantly
3 Finger of Death Instant death
3 Defile Drain all vitality from an area; use that vitality for various purposes.

Eyes

Rank Power Description
0 Evil Eye Curse a target, gain Vitae
1 Veil Convince the minds of onlookers that you are not there, or are someone else
2 Mystic Eyes See through illusions, see the unseen, see the future
3 All-Seeing Eye Manifest a floating eye that you can see and cast spells through
4 Seven Eyes You are surrounded by seven floating eyes that can see in all directions and manifest various powers
5 Total Perspective Subjects gain a momentary glimpse of the entire universe and the nature of divinity; most do not survive

Mirror

Vitae: you can use Magic Mirror to gain Vitae by trapping a portion of a creature's soul when they look into it.

Rank Power Description
0 Magic Mirror Make mundane mirrors magical, to various effects
1 Mirror Image Create illusory duplicates of yourself or others
2 Reflection Create a shield that reflects attacks and spells onto their originators
3 Mirrorwalk Step through a mirror to travel to the mirror dimension
4 Phantom Zone Banish a target to the mirror dimension

Soul

Vitae: you can use Drain Soul on a creature with a soul to gain 1 Vitae.

Rank Power Description
0 Drain Soul Enervate enemy and gain a soul gem, which can grant you access to their identity and abilities
1 Soulgaze Lock eyes with target and learn their secrets--but they learn yours, too
2 Magic Jar You detach your soul from your body, which becomes helpless. You can possess creatures and objects, perceiving from their point of view, and attempt to control them from within. At higher rank, you can force the soul out of a target without leaving your body.
3 Demi You create an evil clone of the subject.

Transmutation

Vitae: you can use Transform Object to destroy a crafted object. It must be something requiring skill to create, and at least one day of work. This grants you 1 Vitae.

At higher ranks, you can use Transform Object to destroy more valuable objects to gain more Vitae.

Rank Power Description
0 Transform Object Change properties of an object: size, hardness, form, etc
1 Animate Object Object becomes animated and acts as you direct
2 Polymorph Change a creature's physical body
3 Objectify Creature becomes an inanimate object (reversible)
4 Eidolon Create a living construct from inanimate materials, which acts as your servant
5 Transubstantiation Change one material into another; turn lead to gold; turn your enemies to liquid

Undeath

Vitae: you can use Control Undead to take control of a mindless undead creature. Once under your control, you can snuff out its animating force to gain 1 Vitae. More powerful undead yield more Vitae.

Rank Power Description
0 Control Undead Control a mindless undead creature
1 Reanimate Corpse rises as a simple undead under your control
2 Necrosis Undead appendage grows from subject, using its abilities as you direct
3 Corpse Explosion Corpse or undead creature explodes, potentially exploding other targets
4 Memento Mori Subject dies and immediately becomes an undead under your control

Ideas:

Voice

Vitae: you can use Curse to gain 1 Vitae from a creature that can hear you.

Rank Power Description
0 Curse Curse an enemy with a variety of effects
1 Steal Voice Take control of a creature's voice, or steal it for yourself
2 The Word Compel a creature to obey your spoken commands
3 Vox Populi Control what creatures may say

Winter

Rank Power Description
0 Chill Touch Draw Vitae from the environment or a creature, make constructs of ice
1 Winds of Winter Create bitter winds that blow snow, or thin the air to near vacuum
2 Ice Storm Summon a storm of ice and sleet that damages and hinders enemies
3 Frost Bomb Orb of energy absorbs all heat in an area, causing cold effects and eventually exploding in a burst of ice
4 Deep Freeze Freeze a creature solid, ending their life

Ritual

Feats

Each level, you may select a feat from the list below. There are also feats specific to Witch spells, noted in their descriptions.

Felicity

The Seven Wonders of Witchcraft.

Clarity

Rapture

Sympathy

Revelation

Transference

Verity

Entropy

Blood Magic

Feat Description
Talisman of Vitality Whenever you heal for any reason, you may exceed your max HP, gaining the excess as temporary Hit Points, which expire at the end of the encounter.
Talisman of Blood When you are missing Hit Points, you can add your HP debt to the damage of any attack or spell you inflict, to a maximum of 100% of the attack's original damage. This does not change your current HP.
Frozen Blood When you drop to 0 HP, you have the option to immediately begin concentrating on an effect which prevents you from dying. While active, you do not need to roll death saves, and you can act normally. Any damage you suffer should be tracked, because if you stop concentrating while you are in negative HP, you will begin to die as normal. If you heal above 0 HP, the effect ends.

Winter

Feat Description
Icewalker You can walk on water by freezing it beneath your feet. You can also move across ice and snow without penalty. You may imbue this ability to your mount, or to allies within 5 squares while concentrating.

Transmutation

Feat Description
Defensive Transmutation You gain a reaction to an incoming projectile attack against you or an ally within range. At the cost of 1 Vitae, you can transmute the projectile into a harmless substance (bubbles, dust, etc) just before it hits you.
Ironguard You can use Objectify on yourself as a swift action, turning your flesh into an amorphous, gelatin-like substance that looks and functions the same, but you gain Resist 90% to slashing and piercing damage.

Familiar

Feat Description
Familiar Construct or minor animal becomes a magical servant.

Necromancy

Feat Description
Create Undead Using a corpse and components of non-trivial cost, you can make permanent undead servants.
Death Pact As an immediate action, you can steal HP from an undead that you control.
Walking Dead You gain corporeal undead traits.

Hedgecraft

Tool Description
Deathball Craftable vessel allowing you to store an undead minion in stasis until needed.
Soul Prison You can create special Soul Gems to house the soul shards of Drain Soul. If a creature dies while you possess their soul shard in such a gem, you trap their soul in the gem.

Soul

Tool Description
Reactive Absorb You can use Absorb Magic as a reaction against any spell targeting you.