Main Plot

Basic Flow

Fiona and Sam at dinner

Rys is stalking outside fuming pissed.

  • The restaurant is Alize at the Top of the Palms, a spectacular view of the Strip and surrounding mountains, and amazing food. Fiona wants to talk to Sam about how she feels about him and why she couldn't express it before, and that she is leaving the church. Rys, is at a table near by incognito.

Music: La dames des neiges

Sean is walking to his bike from O'Sheas

Jumped by Lost Boys. Robin comes in to help. After the battle Robin offers to buy him a drink and talk, he accidentally lets it slip that Flynn is in town.

Music: Fighting for Dough

  • "Something about fighting back to back with Robin brings out sensory memory, you know you've fought together before; it is almost as effortless as dancing as you anticipate each others moves and fight as a unit."

Music: Fighting for Dough, The Big Match

Rys Talking with Leif

He prevents Rys from going after Fiona. He talks about the work Rys is doing and how he knows what they've been through and tells him about the Ananthemata Curialis, and that Fiona is a member and he should be too. He'll answer any questions he might have about what happened.

Points his brother needs to make

1. He will try to make amends, but is a bit of an asshole.

2. Rys needs to know that he put the past behind them. He knows that Rys didn't kill his mother, that was their vampire father. He found this out searching for Rys all those years he was buried and has been avenged.

3. He may tell Rys that his mother was not turned by her father but by the plague doctor as she was dying of plague. It was she who turned Rys, but not him.

4. The woman they both loved was not pure and innocent but had deceived them both to turn them against each other and take vengeance on their mother. It was their mother who arranged to have her killed.

5. The woman is in fact the succubus. Nammah.

Music: An Angel Falls

Tie into epic plot

The fairy world is in danger of destruction due to human indifference. The Banshee Queen is in liege with the counsel of wizards who are attempting to bring the world back into the dark ages through bringing about the apocalypse. The wizards plan on being bale to stop it with the help of the other supers they have recruited, however that may not go as planned.

Meanwhile

  • Daniel O'Bannion is back in town. He will seek out Sean if Sean doesn't seek him out first. Flynn will be brought to Sean's attention by Robin. O'Bannion wants to teach Sean a lesson but really wants to recruit him back into the fold.

  • Flynn is there on more important business, he has rumors from the court that something big is going down in Vegas and is trying to figure out what it is in order to stop it. Robin is working with him.

Characters of interest

Finnegas (Flynn)

  • Sean's guide in the human world, pulled him out of Fairy.
  • Was the offical gardian of Sean in Fairy as well, he raised the boy with his beloved wife, they were in all intenet his parents. He taught Sean the art of knighthood, including sword fighting, and riding, as well as the lance. He was put in charge of the boy as a representative of the Tuatha De Danann (Irish unseale court) in the seale court by Cliodhna.

Music: Leaving Home,

Intense: Le loup blanc and Gevaudan

Daniel Michael O'Bannion

  • Made a bargain with Flynn to get a boy from Fairy who could be a suitable apprentice for his business and his magic. He also made a bargain with the Banshee Queen to provide the Tuatha De Danann with human children to serve the court.
  • He has found that Sean is in Vegas and saw the opportunity to move in, after hearing what the party had accomplished with the destruction of the Serbian gang.
  • He is currently based in Treasure Island at the Mirage. He has created a pocket plane from the captain's quarters.
  • He is an expert in the sex slave business, his business in Vegas is kidnapping tourists and young kids and either sending them to fairy or selling them to the Iran and Saudi Arabia.

Daniel O'Bannion(Boss)

Basic
Class/Level

Controller 10 (Boss)

Size/Type

Medium Humanoid

Initiative

+15 (best of 3 rolls)

Movement

Walk 6, Blink 6

Defenses
Hit Points

500

Resist

Magic 20, physical 20)

Avoidance

Dodge +20i Parry +20i Fort +10i Will +20i

Actions
Base Numbers

Haste 200%, Hit +20i, Crit 20/x3

Light Dmg: 1d8+10. Medium Dmg: 2d8+20. Heavy Dmg: 3d8+30.

Faerie Warlock

  • Dominance +20
  • Intensify Flames: Recharge 33%, swift, medium range; you target one discrete fire, up to huge in size, including an ongoing fire effect from one of your spells. You increase the ongoing damage by 50%. Natural fires increase in size by one category.
  • Consume Flames: Recharge 33%, swift, medium range; you consume one discrete fire, up to huge in size, including an ongoing fire effect from one of your spells. You regain XYZ Energy.
Tank Attacks

  • When Attacked changeling takes place
  • Changeling Attack (Parry +20): Shadow gun two attacks 2d8+20 20x3.
    • Augment: If flanking add 2d6 sneak attack
  • If unable to attack tank changeling turns tommy gun on rest of the party 5d6+20
  • Absorb Power: At-will, swift, touch; you absorb one of the subject's powers (Will negates). You may then use that power, as if you knew it, and met all preconditions to cast it, for the rest of the encounter. Once used successfully, this power goes on cooldown for the encounter. Improved. Steal: While you have access to the power, the subject loses access.
Raid Attacks

  • Immolate: At-will, standard, medium range; you cause target object or creature to burst into flames, inflicting XYZ damage instantly, plus the same ongoing for 3 rounds. If target is naturally flammable, replace 3 round duration with normal expected duration of natural fire.
  • Combustion: Recharge 33%, swift, medium range; you cause an ongoing fire effect to instantly burn for the remainder of its duration, or up to 5 rounds, inflicting all the damage it would have over that duration. If this reduces the duration to 0, the fire goes out.
  • Conflagration: Recharge 33%, swift, medium range; spreads an ongoing fire effect to targets within 3 squares.
  • Greater Area Dispel Magic, with Spellsteal
Free

  • Fairy Fire: Cast on invisible target they glow

Song: The Ultimate War

Intense Song: To Know my Ememy

Robin Throughgood

  • A Fairy from the court, who was Sean's squire and closest companion. He was told by Sean in the future to guard Rachel in the past which is how he knows her now. His time traveling abilities (and really those of fairy, might be a major component to bringing Fiona back from the dead.)

Brian Cahal

Son of Brian Boru's unnamed son, exiled due to his father's support of the the Fomorians, and his lineage struck from the records of song. He is Sean's greatest nemesis, unbeknownst to him. He is being sought out by Flynn because he has escaped his bonds. Driven quiet mad by his imprisonment in fairy he actively seeks out the sword of his grandfather and seeks to claim the throne of Tuatha De Danann by releasing the Fomorians on the earth. He has the support of the wizards counsel. He is a powerful necromancer.

Sean's parentage

His father is Oisin, his mother is Níamh Chinn Óir (Niamh of the Golden Hair or Head, one of the daughters of Manannán Mac Lir, a god of the sea. He also has a sister, Plor na mBan (Flor).

Minions Lost Boys

Lost Boy(Minion)

Basic
Class/Level

Brute 10 (Minion)

Size/Type

Medium Outsider

Initiative

+11

Movement

Walk 6, Blink 6

Defenses
Hit Points

108

Resist

Ethereal (mischance 50%)

Avoidance

Dodge +10 Parry +10 Fort +7 Will +7

Actions
Base Numbers

Hit +10, Crit 19/x2

Light Dmg: 1d8+10. Medium Dmg: 2d8+20. Heavy Dmg: 3d8+30. Flanking +2d6

Afflictions: Dazzled, Crit Stunned

Orders of Interest

The Tuatha De Danann

Exiled/fled out of Tír na nÓg as they were of the belief that the only way to avoid the coming destruction of the fairy lands was to invade the human world.

"It is God who suffered them, though He restrained them

they landed with horror, with lofty deed,

in their cloud of mighty combat of spectres,

upon a mountain of Conmaicne of Connacht.

Without distinction to descerning Ireland,

Without ships, a ruthless course

the truth was not known beneath the sky of stars,

whether they were of heaven or of earth.'

Treasures of the Tuatha De Danann

The Dagda's Cauldron

The Spear of Lugh

The Stone of Fal

The Sword of Light of Nuada

Ananthemata Curialis

  • An order of the Catholic church responsible for rounding up and converting or killing supernaturals. Quietly excommunicated in 1966 by Pope Paul VI for heresy, which they simply took as an official disavowal of their methods and encouragement to go underground with God's Work.
  • Leif (Rys's brother) is a member of this society, he will want to convert Rys, preying on his jealousy of Sam due to Fiona. This organization is currently directly tied to the wizards and actively helping to bring about the apocalypse.
  • Fiona has been approached by them before but has refused to return due to the fact they have become far more militaristic and violent, (she actually started the organization).

Gothic League

(Götiska Förbundet), a secret society officially dissolved in 1844. Dedicated to the revival of a romanticist view of Vikings and the Norse faith. Members and writings would go on to infiltrate the Volkitsch movements of the early 20th century, leading to the mythological underpinnings of Nazi occultism.

Setting

Pirate Ship

O'Bannion's base at the Mirage.

Alley behind O'Shea's

Sean will get attacked here by a group of Lost Boys

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