Deva
Attribute | Value |
---|---|
Attack | 1 per level |
Hit Points | 3 per level |
Mana | 1 per level |
Fortitude | 1 per level |
Reflex | 1 per level |
Willpower | 1 per level |
Strength | 1 per level |
Dexterity | 1 per level |
Constitution | 1 per level |
Intelligence | 1 per level |
Wisdom | 1 per level |
Charisma | 1 per level |
Basic Abilities
- Disdain Earth: you float slightly above the ground. All terrain is favorable to you, even water. You negate up to 10 dice of falling damage.
- Sleepless: you do not need to sleep, and are immune to abilities that attempt to force you to. Once per day, you can gain the benefit of a long rest by meditating for one hour.
- Divine Body: your body is a living Circle Against Evil spell. (TBI)
- Miracle: gods can do anything. You have 1 Grace per Deva level. You can spend any amount up to your max to reproduce a spell effect of that level, or an effect of similar calibre. See 3e Miracle spell.
Flavors
- Astral
- Ethereal
- Underworld
- Celestial
Ethos
Gain an Aspiration based on your Ethos--a fundamental moral stance you represent. As a Deva, your moral stances take on a cosmic significance. Mortal ethos aspirations may be painful or difficult to ignore, but a mortal can do so with no in-game penalty. Deva ethos are literally part of their being--failure to act accordingly would negate their existence. Given the higher degree of responsibility, the benefit of said aspiration is greater than normal.
Your Ethos aspiration can be used for all the normal benefits of an aspiration. It can also be used to trigger a state known as Exultation.
Exultation
In this state, you become visibly more divine. Your eyes might glow, you might levitate upon unearthly winds, the earth itself may shake in your presence--the exact effect is up to you. You become more than mortal, more than mundane.
Gain the following benefits:
- HP and Max HP increase by 200%
- Immune to any effect that would instantly kill you or cause total loss of control
- Gain one bonus reaction per round
This state can be used for up to 1 round per day per level.ssss
Covenant
You can form a bond with a mortal through prayer, spoken or written contract, belief, or any number of ways. If a mortal has reason to expect your aid, you are empowered to grant it, but are also required to.
TBD
Talents
Defense
- Damage Reduction: gain DR equal to 10% max HP.
- Power Immunity: choose one Power. You are immune to it when you choose to be. Period.
Mobility
- Levitate: gain a levitation speed equal to walking speed, max altitude = 3 times that.
- Flight: replace levitation speed with flying speed.
- Blink: recharge 33%, move, teleport up to walking speed.
Utility
etc
Transcendence
Miracles
- Lay on Hands: daily (per subject), std, touch; subject is healed to max HP, or you remove one disease or affliction.
- Bless: daily (per subject), touch; subject gains +1d4 to all checks and defense rolls for 24 hours.
Salient Abilities
- Truth: X times per day, divine pure truth from the akashic fibers of reality.
- Fate: mess with d20s.