Armor

Base Armor

Armor Type Armor Class Base Cost Other
None 10 + Dex 0
Light 10 + prof + Dex tbd
Heavy 10 + prof + Str tbd Fortification, Stealth disadvantage

Exceptional Quality

Quality Effect Level Cost
Poor -1 AC 0 tbd
Fine +1 AC 4 tbd
Superior +2 AC 8 tbd
Exceptional +3 AC 12 tbd
Masterwork +4 AC 16 tbd
Legendary +5 AC 20 tbd

Exceptional Materials

Normal armor is made of materials ideal for ordinary use cases, costing a reasonable amount. For example:

There are other materials that can be used, which have their own advantages and disadvantages.

TBD

Magical Enhancements

files
  • (up)
  • (cur)
  • alchemy
  • armor
  • blacksmithing
  • enchanting
  • weapons