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Thaumaturgist

Thaumaturgist

Attribute Value
Hit Die d6
HP/level 4
Weapon Prof. Simple
Armor Prof. None
Saving Throws Con, Wis
Bonus Skills Thaumaturgy
Level Special Ability
1 Felicity, Hedgecraft
2 Familiar
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20

Spells

Besides the below schools, you may learn spells from the Air, Frost, and Plants schools of the Elementalist.

Blood

Rank Power Description
0 Blood Boil
1 Transfusion
2 Blood Bond Share your strength with allies, or steal strength from enemies
2 Blood Bending Control a creature's movements
3 Frozen Blood Your blood doesn't flow; damage doesn't affect you while active (but still must be healed)
3 Exsanguinate Drain all the blood from a creature

Ideas:

Illusion

Rank Power Description
0 Phantom Sound
1 Figment Create an illusory creature or object
1 Glamour Change your appearance
1 Mystic Eyes See through others' illusions
2 Veil Invisibility
2 Mirror Image
2 Hallucination Total illusory control of an area--create walls, multiple creatures/objects, etc
3 Simulacrum Create an image of a creature that is real enough to affect the world, cast spells, etc
3 Phantom Zone Send a creature into an illusory domain you control (similar to 3e Maze spell)

Soul

Rank Power Description
0 Soulgaze Lock eyes with target and learn their secrets--but they learn yours, too
1 Absorb Magic Absorb energy from a touched spell, weakening or dispelling it
1 Drain Soul Enervate enemy and gain a soul gem, which can grant you access to their identity and abilities
2 Negation Disable a single spell or magic item so it can't be used
2 Commandeer Spell Take control of a spell, changing it as you please
2 Possession Detach your soul from your body, and insert it into a creature, object, or corpse. In a creature or mundane object, you can "ride along" and passively observe, or attempt to whisper suggestions. In a magic item, you can manifest the item's powers. In a corpse, you can animate it as an undead.
3 Soul Sunder Separate creature's soul from their body (a la Dr Strange). Doesn't kill them, but their body becomes helpless (and vulnerable to Possession).
3 Antimagic Zone Area nullifies magic

Soul Gem uses:

Death

Rank Power Description
0 Kiss of Death Touch delivers necrotic damage which can give you temp HP or enhance your attacks
1 Reanimate Corpse rises as a simple undead under your control
1 Touch of the Grave Use the touch of various undead creatures to drain strength, constitution, etc
1 Death Pact
2 Hasten Death Causes any ongoing harmful effect to "tick" multiple times instantly
2 Necrosis Undead appendage grows from subject, using its abilities as you direct
2 Corpse Explosion Corpse or undead creature explodes, potentially exploding other targets
3 Finger of Death Instant death
3 Defile Drain all vitality from an area; use that vitality for various purposes.

Transmutation

Rank Power Description
0 Magic Missile Telekinetically control an objet
1 Animate Object Object becomes animated and acts as you direct
1 Transform Object Change properties of an object: size, hardness, form, etc
2 [Doll] Creature becomes an inanimate object (reversible)
2 Wall of Polymorph Anything that crosses wall gets polymorphed (e.g. incoming missiles become bubbles)
3 [Ironguard] You become impervious to metal weapons

Ideas:

Ritual

Spells that need porting

Hedgecraft

You learn one of these recipes per level, crafting one of the item in question to use in your thaumaturgical rituals.

Tool Description
Name TBD Allows you to use Absorb Magic as a reaction.
Name TBD Special phylactery that allows you to treat an enemy's magic as your own
Talisman of Vitality Whenever you heal for any reason, you may exceed your max HP, gaining the excess as temporary Hit Points, which expire at the end of the encounter.
Talisman of Blood When you are missing Hit Points, you can add your HP debt to the damage of any attack or spell you inflict, to a maximum of 100% of the attack's original damage. This does not change your current HP.
Deathball Craftable vessel allowing you to store an undead minion in stasis until needed.
Soul Prison You can create special Soul Gems to house the soul shards of Drain Soul. If a creature dies while you possess their soul shard in such a gem, you trap their soul in the gem.
Create Undead Using a corpse and components of non-trivial cost, you can make permanent undead servants.
Familiar Construct or minor animal becomes a magical servant.
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