Money

The galactic economy turns on the wealth and products of billions of worlds. Throughout the history of known space, money has gone by many names, but the basic unit always came back to the "credit." As the Republic waned and the Rise of the Empire approached, Republic credits (also called "dataries") no longer had much value beyond the Core Worlds and the Inner Rim. Instead, local currencies became popular. More often, people living and working in the distant regions wanted to trade in hard currency, not electronic credit chips.

This changed when the Empire came to power. By the time of the Rebellion era, Imperial credits were accepted everywhere. Even the Alliance used this currency, as it was the standard throughout known space until the Empire finally fell.

The New Republic, of course, minted its own credits after the victory at Endor and the establishment of the new galactic government. However, individual planets, regions, and sectors also adopted their own currencies, and the Imperial remnants issued their own scrip. Exchange rates fluctuated wildly throughout this period. The New Republic credit was established ten years after the Battle of Endor and eventually emerged as the leading currency by the time of the New Jedi Order era.

Carrying Credits

The most common methods for keeping track of your credits are the credit chip or cred stick. These contain memory algorithms that can securely monitor the amount of credits available to the owner and accurately add to and subtract from that amount as transactions occur.

Wealth Beyond Credits

Some characters with access to a ship deal in commodities. Han Solo, for example, smuggled goods from place to place before hooking up with the Rebel Alliance. Other characters might be legitimate traders, buying and selling commodities to pay their way across the galaxy (and subsidize the adventures in which they wind up participating). Guilds and governments regulate trade. Charters and licenses are granted, cargo is regularly inspected, trade routes are established, and port fees are posted. In general, small freighters might come to the attention of local ports and the occasional inspection vessel, but independent traders are otherwise given a lot of freedom when they conduct their business.

Trade Goods

Commodity Cost Source

Animal, common

100

Core

Animal, exotic

2,000

Core

Animal, livestock

500

Core

Art, common

100

Core

Art, quality

1,000

Core

Art, precious

10,000

Core

Bacta, 1 liter (1 kg)

100

Core

Food, common (1 kg)

10

Core

Food, quality (1 kg)

20

Core

Food, exotic (1 kg)

50

Core

Fuel, 1 liter (1 kg)

50

Core

Gems, semiprecious (1 gm)

100

Core

Gems, precious (1 gm)

1,000

Core

Gems, exotic (1 gm)

10,000

Core

Holovid

10

Core

Metal, common (1 metric ton)

2,500

Core

Metal, semi-precious (1 kg)

200

Core

Metal, precious (1 kg)

10,000

Core

Ore, common (1 metric ton)

1,500

Core

Spice, common (1 metric ton)

1,000

Core

Spice, exotic (1 gm)

20

Core

Textiles, common (1 m)

5

Core

Textiles, quality (1 m)

20

Core

Textiles, exotic (1 m)

100

Core

Water, 1 liter (1 kg)

1

Core
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