Gold
While most use gold as a currency, spellcasters
know of gold’s magical properties. When magically
refined and treated, gold can be made as hard as
steel. The following information refers to magically
treated gold.
Armor made from treated gold grants acid and fire
resistance 2. Gold armors are one category heavier than
normal for purposes of movement and other limitations
(for example, whether a barbarian can use his fast
movement ability while wearing the armor or not).
Light armors are treated as medium, and medium and
heavy armors are treated as heavy. Spell failure chances
for armor and shields made from gold are increased by
10%, maximum Dexterity bonus is decreased by 2 (which
may bring it below 0), and armor check penalties are increased
by 3.
Gold weapons are considered heavy weapons.
Magically treated gold weighs twice as much as
steel, has hardness 10, and has 30 hit points per inch
of thickness.
Item/Market Price Modifier
Armor/+5,000 gp
Weapon damage up to 1d3/+1,500 gp
Weapon damage 1d4 or 1d6/+2,500 gp
Weapon damage 1d8 or higher/+7,000 gp