Special Combat Rules
This section describes various special rules that arise during combat. The rules are presented alphabetically by topic.
- Area Attack
- Attack of Opportunity
- Autofire
- Concealment
- Cover
- Damage Reduction
- Diagonal Movement
- Difficult Terrain
- Encumbrance and Speed
- Fighting Space
- Flanking
- Flat-Footed
- Helpless Opponents
- Ion
- Line of Sight
- Moving Through Occupied Squares
- Prone Targets
- Reach
- Shield Rating
- Shooting or Throwing into Melee
- Squeezing
- Stun
- Unarmed Attacks