This is a WIP system for tabletop roleplaying games. It should be recognizable to those familiar with popular games involving dragons and/or dungeons, but has different design goals.
It is fundamentally based on the d20 system, but changes quite a bit, including:
- Classless design
- Combat rebalanced away from old "13 encounters" slog
- More power sources represented
Quick Start
To generate a character:
- Determine level
- Generate Ability Scores
- Select Feats (1 feat per level)
- Select Powers (per feat selection)
- Check out Gear