Artificer

Artificer

Attribute Value
Hit Die d8
HP/level 5
Weapon Prof. Guns, bows, finesse melee weapons, others TBD
Armor Prof. Light, medium
Saving Throws Dex, Int
Level Special Ability
1

Upgrades

Upgrades are enhancements made to your held/worn objects.

Rank 1

Defense

Enhancement

Mobility

Rank 2

Defense

Rank 3

Inventions

Weapons / Handheld

Armor

Eyes

Back

Rank 2

Rank 3

Misc

Golems

Inventions

Dragonfire Gauntlet

Upgrades

Shield Projector

Overload

As a reaction, you can cause a close burst 3, pushing enemies outside of the radius, then erecting a dome-shaped shield in a 3 square radius, which absorbs all damage to a limit equal to 200% of a heavy damage roll, and blocks all movement and line of effect until taken down.

Upgrades

Portal Gun

Shoots two portals, which stick to walls, floors, and ceilings. Anything entering one is teleported to the other, with its momentum intact.

Freeze Ray

Orb Launcher

Neuralyzer

Farhand

Gravity Manipulator

De-resolution Beam

Aetheric Engine

Aquakinetic Gauntlet

Missile Launcher

Plasma Sword

it's a lightsaber

Power Armor

Upgrades

Lots of em.

Quantum Imbalancer

Modifies the fundamental properties of the universe, allowing for probability control. (Luck rolls, etc)

Dev Notes

Instead of mana, each Invention will have an Overdrive ability, which has a chance to disable the device until repaired, cause a blowback or malfunction, or, at minimum, render it useless (or in a low power state) until it can recharge.

files
  • (up)
  • (cur)
  • arcanist
  • artificer
  • elementalist
  • fighter
  • index
  • invoker
  • monk
  • psion
  • rogue
  • thaum dev
  • thaumaturgist
  • theurgist