Consumable
- Inscription: weapon and armor enhancements, tattoos, traps
- Organic Alchemy: potions, poultices, etc (animal/vegetable based) (hedgecraft? herbalism? naturopathy?)
- Cooking
- Engineering: bombs, bullets
Permanent
- Inorganic Alchemy: elixirs of immortality, etc (mineral based)
- Jewelcrafting
- Blacksmithing
- Leatherworking
- Tailoring
- Enchanting: making ordinary things magical (wands, brooms, washing tubs)
Gathering
- Skinning
- Spinning
- Herbalism
- Mining
servants of the hags - siblings etc