Origins

Replacement for race and background.

Problems:

Proposal:

The System

Using this system, everyone gets:

And optionally:

Ability List

Major

2 Major Slots

Major Flaws

Minor

Mapping the SRD Races

Current theory: 2 major, 2 minor, can take on flaws to gain more advantages

Dwarf 3/4

Elf (high) 3/5

Halfling (lightfoot) 2/3

Human 3/0

Dragonborn 3/1

Gnome (rock) 2/3

Half-elf 3/3

Half-orc 4/2

Tiefling 5/1

Extended Abilities

Using this optional expansion, it is possible to create races more powerful than standard. Effectively, this is accomplished by multiclassing into the Enhanced class, which provides access to the abilities below, but has no other class features besides the most basic one (hit dice, profiency bonus increases, etc).

Attribute Value
Hit Die d10
HP/level 6
Saving Throws n/a (use primary class to determine these)
Skills n/a (use primary class to determine these)

Each level grants 2 major and 2 minor abilities from the Origins list. It is also possible to select from additional abilities from the following list:

Two Major

files
  • (up)
  • (cur)
  • Aspirations
  • Challenge
  • Counterspelling, Dispelling, and Metamagic
  • Freeform Initiative
  • Freeform Magic
  • Mana
  • Mixed Success
  • Origins
  • Simplified Point Buy
  • Simplified Range
  • Simplified Skill Selection
  • index