Grapple is a basic maneuver that anyone can use.
(stub)
- Attack using unarmed or natural attack against touch AC.
- If avoided, no grapple.
- Attack sets the DC for the enemy, who is now grappled (and you are grappling).
- Grappled/Grappling status:
- Can't use Parry, Dodge, or Block against anyone not involved in the grapple.
- Can't make melee attacks except with light, unarmed, or natural weapons against grapple opponent.
- Can't cast melee range powers unless targeted at grapple opponent.
- Can't make ranged attacks or cast ranged powers.
- Can't move without using Shove maneuver.
- Can take a standard action to attempt escape by rolling Melee (Str), Athletics, or Agility vs the grapple DC. On success, escape.