Dominance
Dominance is an attribute that allows one character to overpower the will of another.
For each point of Dominance an attacker possesses, his targets suffer -1% to Will saves against his attacks.
Additionally, Dominance is used to command the loyalty of minions.
- All minions (whether dominated by temporary spells, forced into permanent service by class abilities, or what-have-you) have a "slot cost" equal to their level (or their level * 3 if elite).
- The total slot cost of all controlled minions cannot exceed your Dominance.
- If you are using magic to control your minions, you may use any Dominance bonus provided by your implement.
- These rules may be ignored when you are commanding a single minion of your level or lower for any reason. If you are commanding more than one, for any reason, these rules apply to all minions commanded.
- These rules do not apply to minions who serve willingly (such as a Ranger's animal companion). They are meant to govern minions served against their will (such as Warlock minions) or those without a will of their own (such as many of a Necromancer's undead).