Eladrin
- Essential Abilities
- Low-light Vision.
- Languages: Common, Sylvan, and Elven.
- Favored Ability Scores
- Dexterity
- Intelligence
- Charisma
- Racial Feats
- Blood of the Fey: You gain Fast Healing 1/level, but you also gain vulnerability 5/10/25/50/100 to iron weapons, and whenever struck by one, your Fast Healing ceases to function for 1 minute.
- Glamour: You may change your appearance at will using an illusion. You gain +4 to Bluff and Diplomacy.
- Magical Nature: You gain magic resistance 10%; however, you are now treated as an outsider for the purposes of spells which ward against you (though you cannot be banished).
- Advanced Feats
:Requires level 6.
- Faery Countenance: Requires Glamour. You may Charm or Daze at will as spell-like abilities.
- Fey Reincarnation: Requires Blood of the Fey. If you die while away from the Feywild, your body dissolves into fairy dust after 1 hour, then reforms in a safe place in the Feywild 7 hours after that at 50% health.
- Magic Absorption: Requires Magical Nature. When you resist magical damage from Magical Nature, you gain the absorbed amount as a bonus to Spell Power for 1 round (stackable). On your turn, you may exchange your stored bonus for a free spell slot, if it exceeds your level.